As a family game, Wii Music was actually pretty decent. The ability to “play along” as you desired without having to worry about having pitch or rhythm was a great, low-stress way to just have fun with music, which I feel was really the point. But as a music game, it didn’t do so well. Wii Music’s small library limited playability, as you can only play around with a song in so many ways before you’ve explored most of the limited options. The game starts with an abysmal five songs, with an additional 45 needing to be unlocked. 50 songs in total is not awful for a music game (the first Guitar Hero had 47, the first Rock Band had 58, the first console Dance Dance Revolution had an astonishing 11).
Longtime writer, temporary office minion, and nerd of all trades, tiakall is a fan of lengthy subordinate clauses and the Oxford comma. She enjoys plants, cats, puns of varying quality, and making cannibal jokes before it was cool.