Amidst the din of the Sunday after show floor, I headed to the Visual Novel Reading Room in the Indie Megabooth at PAX East to meet up with Aevee Bee and Mia Schwartz, creators of the indie visual novel game, We Know the Devil. In typical go-with-the-flow PAX fashion, we hold our interview standing around a nearby pillar, while I quietly hoped my voice recorder would hold up to the noise. Over the next half hour, we chatted about the new We Know the Devil demo for PAX East, their upcoming project, Heaven Will Be Mine, and pushing the boundaries of visual novel games.
Community builder, artist, convention organizer, gamer, geek writer Women Write About Comics and Sidequest. Product Maven at Almost a Game. Owner, Bittenby Studios.
Welcome to the 2015 Games Round-up Masterpost. This article will point you to articles you loved, the ones you should have read, and everything in-between.
Welcome to An Adventure in Small Games, a monthly series focused on games that cost less than $20, ideally less than $10. In this series Eve Golden Woods will focus on the indie game and what it has to offer the world of gaming. This month brings you her in-depth analysis of We Know the Devil by Aevee Bee and Date Nighto.
Spoiler Warning and Disclaimer: Date Nighto provided a review copy for this article. WWAC Member Jo Fu works with Date Nighto, but had no involvement with this review. There are also (marked) spoilers in this review.
I’m obsessed with stories about young women, particularly young powerful women. Comics and movies seem to be enjoying a surge of magical girl stories, but mainstream gaming hasn’t quite caught up. Though it’s better than it has been, it’s still no girl game movement. However, indie gaming, like usual, is the place to be. This is definitely the case when it comes to visual novel We Know the Devil, a story about three friends trapped at a surreal religious summer camp. (more…)