
Violence, The Last of Us Part II, and Who Holds the Weapon
I’m not a big fan of video game violence. It’s a tired, overused method of engagement, whether it’s abstract pixels shooting one another or lovingly rendered, 4K HD blood and guts. Games can and should do more, do better. (more…)
Melissa Brinks is Sidequest’s editor in chief, co-creator of the Fake Geek Girls podcast, author of The Compendium of Magical Beasts, and an aspiring beekeeper. She once won an argument on the internet, and tweets at @MelissaBrinks.
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