Review: Marvel Ultimate Alliance 3 Is Impressively Mediocre

Review: Marvel Ultimate Alliance 3 Is Impressively Mediocre

I was such a mark for Marvel Ultimate Alliance 3 that as soon as it was announced, I knew I was going to own it. I didn’t need to see the trailer, the roster, any of it—just the name. MUA (and the X-Men Legends games, and Marvel Heroes when it was active) just… hit that sweet spot for me. Gauntlet-style play, Marvel (more specifically, X-Men) characters, powers and combos, I’m here for it. Every time. (more…)

Girl Power Gone Sideways: A River City Girls Review

Girl Power Gone Sideways: A River City Girls Review

Highschoolers Kyoko and Misako are stuck in detention, but it does not take long for them to break out when they get word that their boyfriends have been kidnapped! The two must literally fight their way through the rough, unforgiving streets of River City on an ambitious journey to save their loves—no matter what it takes.

This review contains minor spoilers for the game. (more…)

Feather is a Relaxing, if Brief, Meditation

Feather is a Relaxing, if Brief, Meditation

For the last few months, it’s been hard for me to focus on a new video game. Day-to-day stresses and my country’s near-hourly political turmoil (you know, the usual) all take their toll. Video games have often been my go-to shelter, but I find myself too distracted to stick with one for long. Spider-Man held my attention for a while, but I soon got overwhelmed by the sheer amount of things to do and collect. One of the ways my autism manifests itself is in a need to complete all the quests and obtain all the collectibles in video games. You can imagine the problems Peter Parker’s infinite backpacks caused me. (more…)

Behind Absurdity Lies Darkness: A Guard Duty Review

Behind Absurdity Lies Darkness: A Guard Duty Review

Billing itself as a game “about love, loss, and the end of the world,” Guard Duty is a point-and-click comedy adventure developed by the two-person team Sick Chicken Studios. Started as a hobby project in 2014, Nathan Hamley and Andy Saunders-White developed what would become Guard Duty even further thanks to Kickstarter success in 2017. (more…)