When I picture the perfect coffee shop, I don’t think of the minimalist, industrial design that became popular throughout the late 2010s and endured in present times. I think of the dark green walls and warm wooden counters of Saint’s. It was narrow, or perhaps it just felt that way because it was crammed with things: the pastry case filled with tantalizing scones, an ancient floral couch, rickety chairs, and maybe a dozen tiny tables—always full—that were barely big enough for two laptops. I remember it as warmly and dimly lit despite the wide windows that overlooked Beaver Avenue. A seat at the window, should you be lucky enough to snag one, afforded interesting people watching. (more…)
Madison Butler is Sidequest’s self-proclaimed jock editor. She co-founded the blog Critsumption and once got really into powerlifting via Fitness Boxing for the Nintendo Switch. She tweets at @_maddilo.
A Space for the Unbound features themes such as depression, anxiety, domestic abuse, suicidal ideation, and animal death.
I find an old man huddled under a now-barren cherry tree as he racks his mind for the reason he’s there. As Atma, I approach him to see if I can help, but his memory is betraying him and he can’t remember. So I use my power of Spacedive to delve into his heart for answers and, in that reality, I find him as a boy. Together, we collect cherries from the now-flourishing tree. When we have enough, we split them, and it’s then that his brother appears—also a child. I realise that this is what the old man was forgetting—a childhood with his brother climbing the cherry trees. This is one of many stories that you find in A Space for the Unbound. (more…)
Angharad Redden is a freelance games journalist from Wales who focuses on representation in video games. When she’s not gaming or writing about games, she can be found by the nearest dog.
You can find them Tweeting over at @reddens_ where she will probably be screaming over the latest Bioshock news.