Review: Horizon Zero Dawn #1 Indulges in Sci-Fi Action But Can’t Leave Real-World Baggage Behind

Review: Horizon Zero Dawn #1 Indulges in Sci-Fi Action But Can’t Leave Real-World Baggage Behind

Horizon Zero Dawn #1 follows Talanah, the new Sunhawk of the Meridian Hunters Lodge. Talanah earned her title in spite of sexism and her tarnished family legacy, two of the obstacles set against her. She has worked to make changes to the Lodge’s protocols, intent on inclusivity across all of the tribes, instead of the elitism that limited membership to the Carja tribe, and, as revealed in the Free Comic Book Day Horizon Zero Dawn #0, the Sun-King has requested Talanah’s administrative support in re-envisioning the rule of Meridian. In HZD #0, Talanah quickly discovered that paperwork and board meetings and dealing with elitist bigots are no fun. When a contract came in for a new type of beast, the clawstrider, Talanah took the opportunity. Once a hunter, always a hunter.
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Recap: Life is Strange: Strings Honors the Quiet, Character-Driven Queerness of the Game Series

Recap: Life is Strange: Strings Honors the Quiet, Character-Driven Queerness of the Game Series

In Life is Strange: Dust, Max Caulfield sets out into a confusing multiverse on a mission to find a home. In Life is Strange: Waves, Max realized that the perfect home she had found wasn’t the perfect fit she originally thought. What does that mean for her in Life is Strange: Strings, the third collection of the ongoing Life is Strange series from Titan Comics? (more…)

Recap: In Life is Strange #9, The Truth Comes Out

Recap: In Life is Strange #9, The Truth Comes Out

Life is Strange: Waves wrapped up in Life is Strange #8 with more questions than answers. Life is Strange: Strings kicks off with a promise to search for them, but it takes its time. Before the audience can get answers, Chloe and Rachel have to catch up with what we already know—and that’s a lot. As a result, not a whole lot of concrete plot developments rear up. This issue takes a step back and gives the characters space to process what’s going on and what they learn. (more…)

Recap: Life is Strange #8 Ends With a Bang

Recap: Life is Strange #8 Ends With a Bang

Life is Strange: Waves, starting with LiS #5 and wrapping up here with LiS #8, follows Max as she asks a lot of questions about the world she’s in. While we spend plenty of time with Chloe, Rachel, and even Tristan, this is Max’s story and her search for answers drives much of the action. Why was this the timeline that called out to her in the conclusion of Life is Strange: Dust? Why does Tristan have these supernatural powers? Is there a link between her and Tristan? Why does her old life seem to constantly resurface? Ultimately, LiS #8 doesn’t answer many of these questions, but that’s okay. It wasn’t about the questions it raised in the end; it was about Max finding her place in this new world. (more…)

Review: Journeying Into Madness With Bloodborne: The Veil, Torn Asunder

Review: Journeying Into Madness With Bloodborne: The Veil, Torn Asunder



Like most FromSoftware games, if there’s a single word that describes Bloodborne the game, it would probably be “punishing.” It’s set in the Gothic, Victorian city of Yharnam, where Hunters roam, seeking the source of a mysterious infection that’s turning the city’s residents to beasts. Naturally, though, the beasts and the gods watching over Yharnam don’t make it easy to do so. (more…)