Here in the Northern Hemisphere, we’re beginning to wind down from the holiday seasons by curling up beneath warm blankets with a mug of hot chocolate, while the Southern Hemisphere is no doubt basking in the sun on a beach. Naturally, this got us thinking about coziness and the recent conversations the gaming industry has been having about how to capture it and what it can add to a game. Our own Maddi Butler wrote a piece on coziness in the Nancy Drew series, which served as a perfect jumping-off point for this discussion.
What does it mean to be cozy? Should games strive to make us feel that way? Let’s find out! (more…)
Madison Butler is Sidequest’s self-proclaimed jock editor. She co-founded the blog Critsumption and once got really into powerlifting via Fitness Boxing for the Nintendo Switch. She tweets at @_maddilo.
The Sims 4 has been out for almost three years now, and I’ve been playing it almost since launch. I’ve bought DLC after DLC but, until now, none addressed my one major qualm about the base game: its lack of family-oriented gameplay features. But with the addition of the Toddler life-stage earlier this year, and the new Parenthood game pack last month, TS4 now invites players to have as much family as they think they can handle.
Soco is a translator, writer and editor from Buenos Aires, Argentina who works in mobile games. She’s also a long-time tabletop roleplayer, a self-taught witch, and the mom of the tiniest, fluffiest mop of a dog. Follow @SocoCinconegui on twitter for pics of said dog and lots of game industry retweets.
Back in the days before I played Dragon Age or Mass Effect, before I knew what a dating sim was or had any idea that games could represent relationships more complexly than Mario and Peach, I had The Sims. (more…)
Melissa Brinks is Sidequest’s editor in chief, co-creator of the Fake Geek Girls podcast, author of The Compendium of Magical Beasts, and an aspiring beekeeper. She once won an argument on the internet, and tweets at @MelissaBrinks.
Welcome to another installment of “What We’re Playing.” All of our Barbie posts kept us busy for a while, but now we’re back to the regularly scheduled programming of other great (and not so great) games. We’ve been busy catching up on some older titles, checking out the new installations of titles, and being pleasantly surprised. What have you all been playing this summer? (more…)