GYGO: Resident Evil 4 Remake, Street Fighter 6, and More Announced at Sony’s State of Play

GYGO: Resident Evil 4 Remake, Street Fighter 6, and More Announced at Sony’s State of Play

Content note: mention of suicide.

Welcome back to Get Your Game On! My name is Zainabb and I wrote this during a Major Flare Up, please be proud of me. The world continues to be a stinky trash fire so I’ve decided to escape by overhauling my entire Sims 4 neighbourhood, beginning with a fancy beach house and a cute crafty cabin by the water. I legitimately made myself a bit sad when I finished the cabin because it came out really well but it’s not real and I can’t actually live there.

Rest when you can, friends, and keep kicking up a fuss the rest of the time. Here’s this week’s gaming news. (more…)

November Roundtable: Food and Cooking in Games

November Roundtable: Food and Cooking in Games

We’re getting into hibernating season up here in the Northern Hemisphere, which means it’s time for feasting. The crops are ready for harvesting. The cornucopia is assembled. What are we eating (in games)?

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Making Friends With the Grim Reaper: Processing My Grief in The Sims

Making Friends With the Grim Reaper: Processing My Grief in The Sims

I’ve been playing The Sims for almost as long as I can remember. My first copy was burned onto a disc with a paper cover, given to me by the uncle that used to sell pirated DVDs at car-boot sales. My memories from that part of my life are hazy and jumbled, mixed up by the loss of my grandma when I was seven. (more…)

May Roundtable: Pop Music in Video Games

May Roundtable: Pop Music in Video Games

Video games and pop music. Who’d have thunk it? Marketing departments, probably. But marketing or no marketing, we have some thoughts on the ways video games are using pop music, and, most importantly, why any game that hasn’t asked Carly Rae Jepsen to do the soundtrack has made a grave misstep. (more…)

December Roundtable: Coziness in Games

December Roundtable: Coziness in Games

Here in the Northern Hemisphere, we’re beginning to wind down from the holiday seasons by curling up beneath warm blankets with a mug of hot chocolate, while the Southern Hemisphere is no doubt basking in the sun on a beach. Naturally, this got us thinking about coziness and the recent conversations the gaming industry has been having about how to capture it and what it can add to a game. Our own Maddi Butler wrote a piece on coziness in the Nancy Drew series, which served as a perfect jumping-off point for this discussion.

What does it mean to be cozy? Should games strive to make us feel that way? Let’s find out! (more…)