Realism, Catharsis, and Why Pyre Works
This piece contains spoilers for Pyre throughout.
In Pyre, Supergiant Games’ 2017 sports sim, players take the role of a faceless and nameless “Reader,” a character who is able to read both the stars and the written word. Having been convicted of some loosely defined crime, the Reader is exiled from the world above and forced to wander the wastelands. Over the course of the game, my Reader found themself committing to bigger and bigger causes: to friendship with the three weirdos who ultimately recruit them, to the sports team they form in an effort to escape exile, and, ultimately, to revolution. In 2021, this revolution felt peculiarly prescient—not because it represented reality, but because it represented what it’s easy to want reality to be. (more…)
Zora Gilbert cares a whole lot about words, kids, and comics. Find them at @zhgilbert on twitter, and find the comics they edit at datesanthology.com.