As the common adage goes, April showers bring May flowers. So, naturally, this month we’re talking about gardening and growth in games, and maybe interpreting that a little loosely because why not? Why be beholden to a single definition of a word? May is also the month of May Day, encompassing both the Pagan celebration of the beginning of summer and International Labor Day, which brings attention to labor rights, worker exploitation, and the various and extensive problems with capitalism the world over. So let’s not limit ourselves to what it means to garden in a game—let’s think about planting and growth in all their forms! (more…)
I’m frustrated by Sunless Skies. Not just in the “it’s difficult and I’m tired of dying” way (it is, and I am), but in the “this could be so much more than it is” way. At five hours into the game, I’m unable to make it past level three, partially because every time I die my new captain starts at level two. I can sometimes make it exactly to level three, only to then lose that progress to four swarms of Chorister bees attacking simultaneously. (more…)
Nola is a bad influence.