Seven: The Days Long Gone
IMGN.PRO, Fool’s Theory
December 1, 2017
Sidequest was provided with a copy of Seven: The Days Long Gone in exchange for a fair and honest review.
Sometimes a game comes along that just checks every single box on your list for a given genre. Me, personally, I love stealth games. I get why a lot of people don’t, but I love circumventing a fight in a game if at all possible, so any game that gives me the options and the tools to do that in a variety of ways is a game, that’s likely to be near the top of my list. In fact, such a game would have to do a lot of things wrong in order to screw up past that point.
Enter Seven: The Days Long Gone.
Nola is a bad influence.