by Kaitlyn Lyons | May 21, 2019 | Comics, Reviews, Video Games
[Contains spoilers for Life is Strange]
If Life is Strange is a game about making choices, then Life is Strange Volume 1: Dust is a graphic novel exploring the consequences of those choices. More accurately, it explores the consequences of one specific choice in one specific timeline: saving Chloe Price’s life at the cost of Arcadia Bay and, presumably, everyone you know living there. Was it fate that Max discovered her power and saved Chloe’s life, or is the superstorm an undeserved consequence of tampering with time? There’s perhaps no choice in Life is Strange more divisive—as of this writing, the PC players have chosen 48-52 in favor of Arcadia Bay—but Life is Strange Volume 1: Dust can satisfy fans regardless of their choices. (more…)
Kaitlyn Lyons is a flailing Chicago queer fueled mostly by iced coffee. She won’t shut up about comics or her Pathfinder games and is an unrepentant fangirl of all things Elf-y. She tweets about this and more at @ArrowShootyKate.
by Melissa Brinks | Mar 14, 2016 | Features, Video Games
Anybody who has ever sided with the cute weapon over the more powerful one knows that looking cute is just as much a part of having fun gaming as taking down enemies. But one series exemplifies this more than any other: Final Fantasy. (more…)
Melissa Brinks is Sidequest’s editor in chief, co-creator of the Fake Geek Girls podcast, author of The Compendium of Magical Beasts, and an aspiring beekeeper. She once won an argument on the internet, and tweets at @MelissaBrinks.
by Ginnis Tonik | Jan 12, 2016 | News, Video Games
In another geek culture meets high-end fashion moment, Louis Vuitton recently unveiled the latest from their Spring-Summer 2016 collection which features Lightning from Final Fantasy XIII.
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by Wendy Browne | Oct 24, 2015 | Roundtables, Video Games
What does death mean when it’s not permanent? Can it still make you cry if your character regenerates? Can it be meaningful? Or is it necessarily just an annoyance, a product of “failing” at gaming? In games “The End” is hardly ever true. It’s just “The End” of that attempt, but your character will resurrect itself. Time will turn back. Nothing is forever in games. Death in video games is nothing different. It’s a temporary condition, but it can be pretty awesome to watch.
As a gamer, I am often moved by emotional moments in games. Death can be handled tastefully, tactfully and really cause a crying jag. Or it can be gory and impressive, characters dying on the battlefield in a blaze of glory. So, we’ve shared our favorite moments of gaming death, but we’re excited to hear yours!
This piece contains spoilers for Final Fantasy VII: Crisis Core, Bioshock, Halo: Reach, and Mass Effect 3.
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Mother, geek, executive assistant sith, gamer, writer, lazy succubus, blogger, bibliophile. Not necessarily in that order. Publisher at WomenWriteAboutComics.com
by Wendy Browne | Oct 12, 2015 | Essays
When I played Final Fantasy XI, my first MMO, I kept a gallery of all my favourite death moments. The best was the time I went to introduce myself to Tiamat, the dragon that used to take about 36 players three hours to kill on a good day. I managed to survive three hits before adding another glorious death to my gallery. My gaming has since branched off to include many other titles, but I still take the time to appreciate some of my greatest moments of critical mission failure. (more…)
Mother, geek, executive assistant sith, gamer, writer, lazy succubus, blogger, bibliophile. Not necessarily in that order. Publisher at WomenWriteAboutComics.com
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