July Roundtable: Games Imagining Better Futures

July Roundtable: Games Imagining Better Futures

Who doesn’t want a better world? Games have the power to let us see, build, and imagine something different than we currently inhabit; in other words, how can games imagine better futures? In this month’s roundtable, the Sidequest team asks what games are doing that, what games are failing, and the pitfalls to consider. (more…)

Socialism Isn’t a Dirty Word: An Interview with The Glory Society

Socialism Isn’t a Dirty Word: An Interview with The Glory Society

On March 4, 2019, three creatorstwo of the creators of independent video game Night in the Woods, Scott Benson and Bethany Hockenberry, along with prolific artist/musician Wren Farrenannounced rather suddenly that they’d established The Glory Society, a new worker cooperative video game studio. They announced, among other things, that they’re working on “A cool game. Or two.” As a midwest/rust belt socialist and queer gamer, I was ecstatic about the news. So I asked them a bunch of questions, and they graciously answered. (more…)