No Matter His Age, the Point of Nier is Compassion, Not Tragedy
Much like our present day and age, the original Nier (2010) is a slow-unfolding tragedy. It begins with one the player won’t initially understand: main character Nier fends off a swarm of shadowy monsters while trying to find medicine for a child named Yonah, but when he returns, her condition has worsened. Before the player finds out what happens to Yonah, the story skips ahead and we meet them again 1,312 years later in a changed world. Where the first few minutes of the game took place in a modern convenience store (albeit a very ruined one, with chunks of concrete blocking much of it), Nier and Yonah live in a comparatively low-tech village after the time skip. Gone are the concrete and metal; the quiet village where Nier and Yonah live has no machines or electricity. Despite the new setting, we soon find out Yonah is still suffering from the Black Scrawl, the incurable illness she had in the prologue. To make ends meet, Nier works odd jobs for other villagers. (more…)
Madison Butler is Sidequest’s self-proclaimed jock editor. She co-founded the blog Critsumption and once got really into powerlifting via Fitness Boxing for the Nintendo Switch. She tweets at @_maddilo.