In theory, March is about renewal—the weather warms up, the little flowers that grow in grasses spring up, and the month marks the Persian New Year. (What do you mean I’m the only person who cares about that??) Anyway, this kind of renewal has us thinking about rebirth (we already talked about renewal in games, after all!), and rebirth in games means remakes and remasters. (more…)
Sidequest’s former managing editor Naseem Jamnia used to do sciencey things, but they now slam their keyboard and call it art. Their debut novella, THE BRUISING OF QILWA, introduced their queernorm, Persian-inspired secondary world; their middle grade horror debut SLEEPAWAY comes out in 2025.
I often say that I’ve been playing games since I was a toddler, but that’s a lie. I grew up poor; we didn’t have money for luxuries like video games and especially not consoles, so while I trained my thumbs on Super Mario Bros. and spent countless hours exploring Donkey Kong Country, after that everything gets a bit spotty.
Melissa Brinks is Sidequest’s editor in chief, co-creator of the Fake Geek Girls podcast, author of The Compendium of Magical Beasts, and an aspiring beekeeper. She once won an argument on the internet, and tweets at @MelissaBrinks.
I’ve always been a master of “selective hearing.” As a child I was precociously opinionated—a trait that’s transformed into adjectives like “headstrong” and “assertive” as I’ve aged—and my innate love for contradiction meant there was a cold chance in hell that I would follow directions without asking at least one question (or spitting out my fair share of backtalk). I was always a good child, but I’d never say that I was an easy child.
Stephani is a former computer science nerd with a predilection for shoddy paranormal romance novels, cream-cheese-based frostings, and animals ten times her size. She’s inexplicably struck with a fatal case of fumble fingers every time she touches a controller—except when challenged to a match of her secret specialty: the 1995 hit SNES puzzle game Tetris Attack.