Fans of tabletop roleplaying games live in an exciting time. The TTRPG world is blossoming, and the popularity of shows like Critical Role and The Adventure Zone (TAZ) are encouraging a boom in tabletop media outside of traditional Twitch streams and podcasts. TAZ has already been adapted into a series of graphic novels drawn by the wonderful Carey Pietsch, and is now getting an animated series! At Sidequest, we’ve not been shy about our love for TTRPG podcasts, but the growing number of adaptations made us wonder how we’d like to see our favorites adapted. (more…)
Alenka Figa is a queer librarian obsessed with D&D podcasts that have solid queer rep. They frequently tweet about them @alenkafiga. Catch their reviews of zines and indie comics over at Women Write About Comics.
Grow Up is a series in which I evaluate whether games called young adult actually fit the definition and exploring why that matters.
Gone Home was really the inspiration for this column. It’s a critical darling—when it was released back in 2013, it was everywhere. At the time, it was like few other games out there; you didn’t play the hero, it revolved around two queer teenage girls, and it was more interested in exploration and atmosphere than traditional game mechanics. By virtue of being new and different (and kicking off the explosion of walking simulators), it was impossible not to talk about. (more…)
Melissa Brinks is Sidequest’s editor in chief, co-creator of the Fake Geek Girls podcast, author of The Compendium of Magical Beasts, and an aspiring beekeeper. She once won an argument on the internet, and tweets at @MelissaBrinks.
February 14, 2016
A copy of robo-tea:1cup! was provided in exchange for an honest review.
After a stressful year like 2017, sometimes I just need to play a game where the sole purpose is to relax and enjoy a cute story about robots going on tea dates. Thankfully, robo-tea:1cup! by jo-robo delivers on its purpose: to provide a stress-free queer visual novel experience about exactly that. (more…)
Azha Reyes spends entirely too much time playing video games, and even more time rambling about them. They’ve been known to cry about character development on occasion. They rarely shut up at @writethenoise on Twitter, if that’s your kind of thing.
Howdy, gaming lovelies! Yesterday was some incarnation of #NationalVideoGameDay, possibly a real holiday, but more possibly a social media consumerism ploy. In any case, I say any reason to celebrate! Hopefully, you treated yourself to a nice round of special game time. If not, just make up your own National Video Game Day and celebrate it on your own terms! Now, on to the news!
Community builder, artist, convention organizer, gamer, geek writer Women Write About Comics and Sidequest. Product Maven at Almost a Game. Owner, Bittenby Studios.
The pitch for the Dream Daddy dating simulator was simple: play as a queer daddy who gets to romance other, much hotter, queer daddies. (more…)