by Hye Mardikian | Oct 2, 2017 | Essays, Features, Video Games
This tarot-into-digital media topic will sound like a bit of a stretch. I’ll tell you right now, the art of tarot itself is a stretch—it’s an odd intersection of personal relatability and interpretation of cultural and situational symbols, either ending with you having a huge card collection or an uncanny ability to relate anything to tarot (or occasionally both).
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by Stephani Hren | Mar 20, 2017 | Essays
Video game sexiness has come a long way since the days of the original Leisure Suit Larry, but its depictions of pole dancing are largely stagnant. Dead-eyed women walk around poles in heels, their faces void of expression, as if the people animating them have no concept for what “sexy” is other than that it involves lingerie.
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Stephani is a former computer science nerd with a predilection for shoddy paranormal romance novels, cream-cheese-based frostings, and animals ten times her size. She’s inexplicably struck with a fatal case of fumble fingers every time she touches a controller—except when challenged to a match of her secret specialty: the 1995 hit SNES puzzle game Tetris Attack.
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