Pathfinder Second Edition: Advanced Player’s Guide

Pathfinder Second Edition: Advanced Player’s Guide

The last review of the Pathfinder Second Edition rulebook line, for now, is the Advanced Player’s Guide. Like the four books in the line that came before it, this book also had a direct counterpart in the first edition of the Pathfinder Roleplaying Game. The two books are very similar in content, but with some notable changes. I’ll be looking at how those changes work to update the book for a new edition, and how important it is for a player to have this in their collection in a Pathfinder Second Edition game.

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Pathfinder Second Edition: Advanced Player’s Guide

Pathfinder Second Edition: Gamemastery Guide

The Pathfinder Second Edition Core Rulebook and Bestiary books give someone everything they need to design and run their own campaign and everything that a player needs to play in one package. There are hundreds of player options, plus several tips and tricks peppered throughout, but maybe you want even more pointers. Well, that’s where the books that continue the Rulebook line come in—starting with the Gamemastery Guide, which provides game masters more options to enhance their games.
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Pathfinder Second Edition: Advanced Player’s Guide

Pathfinder Second Edition: The Bestiaries

In the second of my Pathfinder Second Edition reviews, I’ll be taking a deeper look into the three volumes that fuel gamemasters with monsters to beset upon their players, for all adventuring parties need foes to vanquish. The bestiary series is where you get your demons and dragons, your angels and aboleths (renamed alghollthus for Second Edition). The first Second Edition Bestiary is 334 pages of monster stats with about another 20 pages of supplemental rules, glossaries, and indexes. The second and third books in the series clock in at an additional 319 pages each. (more…)

Pathfinder Second Edition: Advanced Player’s Guide

Pathfinder Second Edition: Secrets of Magic

Two things are immediately noticeable about Secrets of Magic. The first is that it is an absolutely gorgeous book. From the front cover’s beautiful bordering and flashy Wayne Reynolds painting to the interior’s ornate pages and wonderful evocative artwork, this may well be one of the best-looking books Paizo has ever published. The second thing you’ll notice is that it doesn’t match the rest of the line. Secrets of Magic is part of the Pathfinder Second Edition rulebook line, which until this volume had just been books that had been published in the first edition of the game as well. The six books that were released before Secrets of Magic all have uniform covers with tan and brown trade dress, and tabs on the front cover denoting Second Edition and the back cover denoting “Rulebook.” Secrets of Magic, however, has a navy blue trade dress, and instead of tabs, the Second Edition and “Rulebook” notations are worked better into the overall trade dress to fit the feel of the book. (more…)

Pathfinder Second Edition: Advanced Player’s Guide

Pathfinder Second Edition: Core Rulebook

As of right now, there are six Pathfinder Second Edition rulebooks. The rulebooks in Paizo’s product lines are the backbones of the rulesets. These are the books that are most necessary to run a game. Truly, the two you need the most are the Core Rulebook and the first Bestiary. These are the bases on which to start building out your game; every other book in the line just adds more options to enhance things. While I feel like many of the changes that Paizo has made to the Core Rulebook are great revisions to a system I already loved, I’m happy to dive into just what makes this new edition worth looking into. (more…)