Review: No Longer Home Tenderly Examines Liminal Spaces

Review: No Longer Home Tenderly Examines Liminal Spaces

Sidequest was provided with a copy of No Longer Home for Mac in exchange for a fair and honest review.

No Longer Home is a game that popped into my awareness at a time of transition. I graduated from my MFA in May, I turned 30 in August, and for the next year, I’ll be writing full-time. There’s a certain amount of uncertainty in my life right now, and that sort of uncertainty, the type that appears when one’s in a liminal space, is at the center of No Longer Home.

(more…)

August Roundtable: Stars in Games and Space Games

August Roundtable: Stars in Games and Space Games

It’s August, which we refuse to think too deeply about. But you know what’s great to think too deeply about? Stars. On nice, clear summer nights, you can see all kinds of stars if you’re lucky, even if those stars are in games. So let’s talk about them! (more…)

July Roundtable: Summer Barbecue (With Our Faves)

July Roundtable: Summer Barbecue (With Our Faves)

It’s summer here in the Northern Hemisphere! Time for lake swimming, marshmallow toasting, and the ever-important summer barbecue. Oh, and games. Don’t forget the games.

When we brainstormed this month’s topic, we came up with a few different ideas: astronomy, astrology, the dog days of summer, dogs… hot dogs… and barbecuing. Which leads to two important questions that will form the backbone—but not the entirety—of this month’s spicy, grilled discussion.

(more…)

#BiWeek: A Roundtable about Bisexuality in Video Games

#BiWeek: A Roundtable about Bisexuality in Video Games

Mid-September doesn’t just mark a change in seasons, leaf colors, and Starbucks orders: it also means #BiWeek, a celebration of bisexuality and bi+ sexualities! This year, the Sidequest team decided to consider bisexuality in video games. (more…)

February Roundtable: Representations of Culture in Games

February Roundtable: Representations of Culture in Games

In 2020, we can all agree that representation is important. Having games from different cultures with characters of different backgrounds, ethnicities, religions, abilities, and sexualities enriches the art form. But representation is only one hurdle to overcome—there’s more to diversity than visibility. For the month of February, the Sidequest crew is chatting about representations of culture, including what games get it right and what games have a ways to go. (more…)