Sidequest’s Favorite Cozy Horror Games for Weenies

Sidequest’s Favorite Cozy Horror Games for Weenies

Once again, October is upon us, heralding all things eerie and ominous: the wind whistling through barren trees on a rainy night; gourds, both ornamental and eaten; bony, oversized lawn ornamentation from a beloved multinational home improvement/lawn and garden center; a preponderance of frightful films, books, and games; and more. (more…)

November Roundtable: Harvesting

November Roundtable: Harvesting

Welcome to November! Our weather here in the Pacific Northwest went straight from blisteringly hot summer to frozen ground and rain. Though the rapid climate shift left my head spinning, the cold, crisp air has me craving apple cider and pumpkin pie, which are perfectly in theme with this month’s roundtable: harvesting. (more…)

More Than Just Fishing: A Roundtable About Sidequests

More Than Just Fishing: A Roundtable About Sidequests

I’ve written pretty thoroughly about how I am a particular type of gamer. I prefer games that are story and relationship focused, and that don’t require a lot of level grinding or random quests. This includes my tabletop play style—apologies to my DM/wife who is sitting on a bunch of Kingmaker sidequests that our party has ignored! Because of my pickiness, I don’t play a lot of games, but lately I’ve been feeling like this framework of “pickiness” is unfair. Am I a gamer aberration? What makes me different from all of you? Why the heck do y’all enjoy repetitive level grinding?! (more…)

Roundtable: What Even Is a Wholesome Game?

Roundtable: What Even Is a Wholesome Game?

PAX West was, as always, a wild convention. Given the state of the pandemic and my busy schedule, I wasn’t sure I’d be going, and didn’t bother to look at the panel list with more than a cursory glance. I saw “A Case for Cozy: Why we (really) need wholesome games!” on the list but didn’t investigate further because, frankly, the conversation around wholesome games—what they’re worth, who they’re for—gets rapidly exhausting, and I felt that it was likely going to be a list of the same old recommendations without a whole lot of insight.

Naturally, that meant my friend dragged me along to get my hot takes. (more…)

February Roundtable: Companions

February Roundtable: Companions

It’s February, the month of ~love~, but love is broad and you know we love to interpret words loosely around here. So, we’re talking companions! What makes them fun? What makes them annoying? Why did 2000s Bioware only know how to write one human sci-fi man? Let’s find out together.

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