by Melissa Brinks | Aug 2, 2023 | Video Games
Welcome back to Postgame, Sidequest’s monthly Patreon-exclusive podcast, where the editors lay down hot takes on cold games. This month, we discuss the games that had the most impact on us in 2021. We played (and didn’t play) Disco Elysium, Paradise Killer, various Sherlock Holmes games, Cozy Grove, Nier, Fitness Boxing 2, Breath of the Wild and more. (more…)
Melissa Brinks is Sidequest’s editor in chief, co-creator of the Fake Geek Girls podcast, author of The Compendium of Magical Beasts, and an aspiring beekeeper. She once won an argument on the internet, and tweets at @MelissaBrinks.
by Alenka Figa | Nov 7, 2022 | Roundtables, Video Games
I’ve written pretty thoroughly about how I am a particular type of gamer. I prefer games that are story and relationship focused, and that don’t require a lot of level grinding or random quests. This includes my tabletop play style—apologies to my DM/wife who is sitting on a bunch of Kingmaker sidequests that our party has ignored! Because of my pickiness, I don’t play a lot of games, but lately I’ve been feeling like this framework of “pickiness” is unfair. Am I a gamer aberration? What makes me different from all of you? Why the heck do y’all enjoy repetitive level grinding?! (more…)
Alenka Figa is a queer librarian obsessed with D&D podcasts that have solid queer rep. They frequently tweet about them @alenkafiga. Catch their reviews of zines and indie comics over at Women Write About Comics.
by Melissa Brinks | Feb 28, 2022 | Roundtables, Video Games
It’s February, the month of ~love~, but love is broad and you know we love to interpret words loosely around here. So, we’re talking companions! What makes them fun? What makes them annoying? Why did 2000s Bioware only know how to write one human sci-fi man? Let’s find out together.
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Melissa Brinks is Sidequest’s editor in chief, co-creator of the Fake Geek Girls podcast, author of The Compendium of Magical Beasts, and an aspiring beekeeper. She once won an argument on the internet, and tweets at @MelissaBrinks.
by Zainabb Hull | Oct 29, 2020 | Roundtables, Tabletop Games, Video Games
Happy Halloween! Let’s talk about monsters, or, more accurately, the construction of monstrosity and its connection with marginalization. And boy is there a lot of that!
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Zainabb Hull is an editor at Sidequest, a freelance writer and videographer, and sort-of artist. They’re also a trans, queer, and disabled brown femme. They tweet into the void at @ZainabbHull.
by Madison Butler | Jul 28, 2020 | Essays, Video Games
Much like our present day and age, the original Nier (2010) is a slow-unfolding tragedy. It begins with one the player won’t initially understand: main character Nier fends off a swarm of shadowy monsters while trying to find medicine for a child named Yonah, but when he returns, her condition has worsened. Before the player finds out what happens to Yonah, the story skips ahead and we meet them again 1,312 years later in a changed world. Where the first few minutes of the game took place in a modern convenience store (albeit a very ruined one, with chunks of concrete blocking much of it), Nier and Yonah live in a comparatively low-tech village after the time skip. Gone are the concrete and metal; the quiet village where Nier and Yonah live has no machines or electricity. Despite the new setting, we soon find out Yonah is still suffering from the Black Scrawl, the incurable illness she had in the prologue. To make ends meet, Nier works odd jobs for other villagers. (more…)
Madison Butler is Sidequest’s self-proclaimed jock editor. She co-founded the blog Critsumption and once got really into powerlifting via Fitness Boxing for the Nintendo Switch. She tweets at @_maddilo.
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