Review: Cleaning Up the Chaos of Cook, Serve, Delicious! 2!!
Cook, Serve, Delicious! 2!!
Vertigo Gaming, Inc.
August 24th, 2017
Sidequest was provided with a copy of Cook, Serve, Delicious! 2!! in exchange for a fair and honest review.
In an essay on his site, John Romero (co-founder of iD Software and designer for iconic games like Wolfenstein and DOOM) posited that most people, when confronted with a mess, naturally want to clean it up. He called it ‘tidiness theory,’ and applied it to games—we want to dispose of enemies the same way we want to dispose of trash, or we want to clear all the blocks from the screen because it scratches the neatness itch. A commenter suggested it wasn’t so much the drive to clean as it was the drive to rid the world of chaos; and, after playing many, many hours of Cook, Serve, Delicious! 2!!, I think I agree.
Melissa Brinks is Sidequest’s editor in chief, co-creator of the Fake Geek Girls podcast, author of The Compendium of Magical Beasts, and an aspiring beekeeper. She once won an argument on the internet, and tweets at @MelissaBrinks.