Playing with Loss in Kentucky Route Zero

Playing with Loss in Kentucky Route Zero

I felt I had to be efficient when I played Kentucky Route Zero. I had pieces to edit, and things to do, and I played the game in stolen moments on subway rides and early weekend mornings before other commitments made themselves unavoidable. I couldn’t get trapped in my own completionist tendencies, I had to finish and finish soon. (more…)

February Roundtable: Representations of Culture in Games

February Roundtable: Representations of Culture in Games

In 2020, we can all agree that representation is important. Having games from different cultures with characters of different backgrounds, ethnicities, religions, abilities, and sexualities enriches the art form. But representation is only one hurdle to overcome—there’s more to diversity than visibility. For the month of February, the Sidequest crew is chatting about representations of culture, including what games get it right and what games have a ways to go. (more…)

Busy and Poor: The Gentle Violence of Kentucky Route Zero

Busy and Poor: The Gentle Violence of Kentucky Route Zero

Kentucky Route Zero is not a violent game: it has no swords, no guns, no combat. It’s not a traditional horror game, either, with no jump scares or gore or monsters. And yet… it is a game about violence, and a game that uses horror elements to drive its themes home. (more…)

Why I’ve Loved Waiting for Kentucky Route Zero

Why I’ve Loved Waiting for Kentucky Route Zero

According to Steam, before this week I’d last played Kentucky Route Zero in 2014. I was a different person in 2014: fresh out of college, working at a terrible job, my dreams of writing but a twinkle in my eye. I played games, sure, but it wasn’t until the next year that I’d start writing about them, really considering them as cultural objects and not just fun ways to pass the time. (more…)

GYGO: Some Games Done Quick, Some Games Done Less Quick

GYGO: Some Games Done Quick, Some Games Done Less Quick

Howdy everyone, how are we doing this week? Holding up alright? I spent a lot of time watching Awesome Games Done Quick last week, which raised a record-breaking $3.13 million for the Prevent Cancer Foundation. My favorite event was Regole’s Dark Souls Any% run, which he completed in just over 34 minutes. Aside from that, I’ve been playing Kentucky Route Zero lately, and all of the Witcher hype inspired me to pick up the Blood and Wine expansion again. Speaking of Kentucky Route Zero, here’s this week’s news… (more…)