by Katherine Quevedo | Jun 6, 2022 | Features, Poetry
In my two prior essays about the craft of video game poetry, I’ve touched on the roots of poems inspired by art and other media (i.e., ekphrastic verse) and broken down some examples of my own work to show how digital games can inspire wildly different homages. Now, I’d like to dig into one of the best practices of poetry in general, something that should be a natural fit for gaming poems in particular: creating an immersive experience for the audience. (more…)
Katherine Quevedo was born and raised just outside of Portland, Oregon, where she lives with her husband and two sons. Her poetry has been nominated for the Pushcart Prize and the Rhysling Award, and her debut mini-chapbook, The Inca Weaver’s Tales, is forthcoming from Sword & Kettle Press. Her speculative fiction appears in various anthologies and magazines. When she isn’t writing, she enjoys playing old-school video games, watching movies, singing, belly dancing, and making spreadsheets. Find her at www.katherinequevedo.com.
by Katherine Quevedo | Oct 18, 2021 | Features, Poetry
In the first part of this two-part essay, I laid out my approach to writing poetry inspired by video games. If those three criteria felt too prescriptive for your tastes, then by all means, please use them as inspiration to rebel! Personally, I find the criteria open-ended enough to allow a multitude of outcomes. In this second part, I’ll use two of my gaming poems, one free verse and one formal structure, to illustrate the approach in action and how it helped me produce two vastly different results. (more…)
Katherine Quevedo was born and raised just outside of Portland, Oregon, where she lives with her husband and two sons. Her poetry has been nominated for the Pushcart Prize and the Rhysling Award, and her debut mini-chapbook, The Inca Weaver’s Tales, is forthcoming from Sword & Kettle Press. Her speculative fiction appears in various anthologies and magazines. When she isn’t writing, she enjoys playing old-school video games, watching movies, singing, belly dancing, and making spreadsheets. Find her at www.katherinequevedo.com.
by Katherine Quevedo | Oct 4, 2021 | Features, Poetry
Poetry about video games? You bet. It follows a fine tradition of ekphrastic poetry, or verse inspired by visual arts. Just as a poet might depict a painting in detail, you can portray the sights, sounds, and experiences of digital games through verse. The realm of video games contains its own cultures and subcultures, its own mythologies. It can be an exciting source of inspiration, one that doesn’t feel as saturated as other sources given its relative newness in the grand scheme of all media. (more…)
Katherine Quevedo was born and raised just outside of Portland, Oregon, where she lives with her husband and two sons. Her poetry has been nominated for the Pushcart Prize and the Rhysling Award, and her debut mini-chapbook, The Inca Weaver’s Tales, is forthcoming from Sword & Kettle Press. Her speculative fiction appears in various anthologies and magazines. When she isn’t writing, she enjoys playing old-school video games, watching movies, singing, belly dancing, and making spreadsheets. Find her at www.katherinequevedo.com.
by Olivia Kelly | Oct 19, 2015 | Video Games
When my son first told me he wanted to be a Hunter from the video game Destiny for Halloween (and our local comic con), I was more than a little intimidated.
I can’t deny that I did Google costumes at first, because the idea of creating this from scratch seemed beyond me. But then I started really thinking about it, and not only did it seem feasible, but it looked sort of fun. The most complicated parts of the costume would be the mask/helmet and the cloak, I figured. After looking at tons of pictures online of both screenshots from the game and cosplayers, I had some great ideas. (more…)
by Al Rosenberg | Apr 15, 2015 | Opinion, Roundtables, Tabletop Games
Welcome, welcome to April’s Roundtable. Sit your bones down and prepare to enjoy a long conversation all about those games played atop the table. There’s a lot of good advice in this month’s talk, as well as some game mod suggestions, and game recommendations. (more…)
Recent Comments