We didn’t get a chance to play a lot of the games we hoped to this year, but that doesn’t mean we weren’t playing anything. Some of our favorites were games we revisited, games we discovered late, and/or games we’d been putting off since last year—and they deserve recognition, too! Join us as we take a look at the games we loved in 2019, even if they weren’t actually released this year. (more…)
Melissa Brinks is Sidequest’s editor in chief, co-creator of the Fake Geek Girls podcast, author of The Compendium of Magical Beasts, and an aspiring beekeeper. She once won an argument on the internet, and tweets at @MelissaBrinks.
Those who know me well understand that I dearly love insects and other creepy crawlies, enjoy Dark Souls 1 and Super Metroid more than most games in existence, and have a deep and abiding appreciation for cute things. So, when I first played Hollow Knight, a Metroid-like game with an isolated and moody atmosphere and a fabulously cute art style, where all the characters are bugs, I had high expectations. Even so, I was blown away. It’s a fantastic game; fun to play, fun to watch, and fun to think about. There are story and thematic elements, though, that I think will miss a lot of its audience, but caught me square in the chest. Spoilers for the game will follow below.
[Editor’s note: No, really, spoilers are in the next paragraph. —Zora] (more…)
I’m interested in stories, science, music, games, and parkour. My gender is non-binary, and I use they/them pronouns. I’m probably the biggest Metroid fan you know, and I’m notoriously bad at Sonic games.