Games We Loved in 2019… Even if They Didn’t Come Out This Year

Games We Loved in 2019… Even if They Didn’t Come Out This Year

We didn’t get a chance to play a lot of the games we hoped to this year, but that doesn’t mean we weren’t playing anything. Some of our favorites were games we revisited, games we discovered late, and/or games we’d been putting off since last year—and they deserve recognition, too! Join us as we take a look at the games we loved in 2019, even if they weren’t actually released this year. (more…)

Sidequest’s Definitive Ranking of Sword Dads, Part I

Sidequest’s Definitive Ranking of Sword Dads, Part I

“I’m starting The Witcher 3 and Geralt is my dad now.” I made this bold declaration on Twitter as I began my 130+ hour love affair with The Witcher 3, which to this day remains one of the best decisions I’ve ever made. It took playing a few other games to realize I have a type when it comes to games. I call this genre “Sword Dads.” Like the name implies, these games have at least one character with a daditude (that’s a “dad attitude” for you newcomers) and an often comically large sword.

I categorize Sword Dads loosely. Blood relation to a child can be a factor, but it isn’t necessary. A Sword Dad can be anyone, really. What matters is having a sort of fatherly attitude/mentoring role/proclivity for dad jokes aimed at a younger character. Per the name, a Sword Dad will also ideally carry a big sword or two, though other weapons may count, too.

We love Sword Dads here at Sidequest and are excited to bring you a definitive ranking of the most dangerous, dadliest dads in video games.

—Maddi Butler

Editor’s note: The following entries may contain spoilers. See a Dad from a game you don’t want to be spoiled for? Skip it! Also, you’ll notice below that the nominees aren’t ranked—you, the reader, will have the power to decide on the ultimate Sword Dad. Give us your thoughts below!

Editor’s note 2.0, 1/7/2019: Vote on best Sword Dad right through here! Each tier will last 24 hours, so vote right the heck now.

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Mashed Buttons: A Roundtable of Our Most Frustrating Gaming Moments

Video games are meant to be a challenge (usually)—that’s what makes them fun (usually). But sometimes, we come across sections of the game which push us too far. You know what I’m talking about—when you die so many times, the “Game Over” noise triggers a Pavlovian response in you for the rest of your life. Or when you can’t skip the cutscene before the battle, so you know all the dialogue to that scene by heart. (I’m looking at you, Kingdom Hearts.)

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