Time, like most things, is a construct. But never have we been more aware of that fact than in 2022, which is simultaneously three years ago and six years from now. In light of occupying a strange, shifting period, this month we’re talking about time travel in games! What games do it well? What games do it poorly? And what can we learn from its inclusion? (more…)
Welcome to this week’s Get Your Game On! I’m fresh off the plane from a conference and spent every free minute of it playing Rune Factory 5. A great addition to the franchise so far (minus the still incredibly frustrating experience of only equipping party members by gifting them items and then watching their previous equipment disappear into a void. Yes, I gave the wrong weapons to the wrong party member and yes, I am bitter)
Let’s get to the news! (more…)
December Cuccaro (she/her) is an MFA graduate from the University of Nevada, Reno and a member of the 2021 Clarion West cohort. When not rambling about video games, she writes about sapphic werewolves and sad necromancers searching for friendship.
Welcome back to Postgame, Sidequest’s “monthly” podcast, where the editors lay down hot takes on cold games. It’s been a minute, but Postgame is ready to play catchup and we’re hoping to be able to upload about an episode a week until we’re, well, caught up. This month, Naseem, Zora, and Melissa talk about the tabletop games they’ve been playing recently (or… had been in August of 2021).
Melissa Brinks is Sidequest’s editor in chief, co-creator of the Fake Geek Girls podcast, author of The Compendium of Magical Beasts, and an aspiring beekeeper. She once won an argument on the internet, and tweets at @MelissaBrinks.
It’s been quite a while since I’ve gathered up industry news for Get Your Game On, but here I am making my triumphant return! Let’s see if the news greeting me this past week is all good! (more…)
Mother, geek, executive assistant sith, gamer, writer, lazy succubus, blogger, bibliophile. Not necessarily in that order. Publisher at WomenWriteAboutComics.com
I’ve been playing tabletop RPGs for a long, long time. I started in the 1990s with DC Heroes by Mayfair Games (because of course I did) and pretty quickly moved into Advanced Dungeons & Dragons. But I didn’t get big into games until Dungeons & Dragons 3rd Edition came out in 2000. That’s when I really began to pore through rulebooks, both core and supplemental, and when I began to explore campaign settings. While I learned a lot about Faerûn and the Forgotten Realms, my heart truly belonged to Krynn and Dragonlance. (more…)
Cori McCreery is a two-time Eisner-winning critic who primarily writes for Women Write About Comics. She is writing the literal book on Superman.