I have always loved stories. That’s one of the things that keeps me playing video games—this unique medium can tell stories in ways no other medium can, with choices to be made, diverging paths, and deep personal investment thanks to immersion. It’s an evolution of the medium that continues to amaze me as more and more games take risks in their storytelling.
But games haven’t always had these rich, involving stories. When I held a controller for the first time, it was for the blocky old NES and the Super Mario Bros./Duck Hunt cartridge. (more…)
Melissa Brinks is Sidequest’s editor in chief, co-creator of the Fake Geek Girls podcast, author of The Compendium of Magical Beasts, and an aspiring beekeeper. She once won an argument on the internet, and tweets at @MelissaBrinks.