Fighting Futility with Bloodborne

Fighting Futility with Bloodborne

I don’t exactly remember when I picked up Bloodborne. Like a dream, worn-out memories hang at the edge of consciousness to the point that if you told me one day it had appeared on my shelf with no explanation, I would believe you. The more likely explanation is that I purchase games to add to my library and swear I’ll get to them later. I know it appeared in my home near its release, and I tried a few fruitless hours to navigate the streets of Yharnam, only succeeding in defeating the Cleric Beast. While I wasn’t far into it, Bloodborne’s story did intrigue me; unlike Dark Souls, you’re not given much of a summary. Just tasked to go out and kill a few beasts since it’ll “do some good.” The answers within this city—of a mysterious illness and blood-as-medicine, of being called a “Hunter”—were yet to unfold.

The following essay discusses familial illness and contains spoilers for Bloodborne. (more…)

October Roundtable: Love to Be a Monster

October Roundtable: Love to Be a Monster

Happy Halloween! Let’s talk about monsters, or, more accurately, the construction of monstrosity and its connection with marginalization. And boy is there a lot of that!
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