GYGO: A Crunchy Delay, Brawling (well, Meleeing) Over Politics, and Tracking Layoffs

GYGO: A Crunchy Delay, Brawling (well, Meleeing) Over Politics, and Tracking Layoffs

Hello, and welcome to GYGO! I’m Kael, and I’m officially declaring 2020 the year of the gamer (and only a few days late too). To celebrate this momentous occasion I’ve been playing Control, which has some of the best few opening levels I’ve ever played. I also started reading more, which has nothing to do with the year of the gamer—I just like to keep you informed about my life. Anyway, here’s some news! (more…)

GYGO: A Crunchy Delay, Brawling (well, Meleeing) Over Politics, and Tracking Layoffs

GYGO: Reproductive Rights, a Cyberpunk Prequel, and the Official Beer of Esports

Let the fireworks fly, gaming lovelies! It’s summertime and Fourth of July week here in the States. What better way to celebrate than to cool off with your favorite games? It’s tempting to spend all the monies during the Steam summer sale and I certainly won’t judge you if you do. What’s being a gamer if you don’t have the stress to PLAY ALL THE GAMES! Before you do—play all the games, that is—grab yourself some iced tea and kick back with the latest games news. (more…)

GYGO: A Crunchy Delay, Brawling (well, Meleeing) Over Politics, and Tracking Layoffs

GYGO: Zelda and Tom Nook Return, But Will the Crunch Ever Stop?

Hello again, game pals! Emily here, bringing you yet another week of the good ol’ GYGO. We all know that E3 was last week, so let’s cut to the chase: (more…)

GYGO: A Crunchy Delay, Brawling (well, Meleeing) Over Politics, and Tracking Layoffs

GYGO: Inclusivity, Cyberpunk, and Layoffs at Activision Blizzard

Happy Wednesday, gaming lovelies! Not surprisingly, there’s snow in the New England forecast, so I’m in search of the red hot gaming news to keep me toasty. Thankfully, there’s plenty of it and even more with the New York Toy Fair this weekend. Grab a cup of something warm and let’s see what trouble we can get into!

Melissa Brinks also contributed news items to this roundup.

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September Roundtable: Politics and Games

September Roundtable: Politics and Games

We talk a lot about politics in games. We’re not of the opinion that anything can be truly apolitical; people create games, and people have beliefs and ideologies that inform what they create. This often causes friction, as sometimes a game we enjoy may rub up uncomfortably against our own beliefs, or a game may attempt itself to brand itself as apolitical when it’s clearly anything but.

But some games embrace politics, leaning hard into exploring a tricky idea, a creator’s identity, or other elements that encourage the player to think more deeply about whatever issue the game is tackling. The Sidequest crew sat down to talk about what these games are doing well, and how games that play with politics can be both interesting and fun. (more…)