Recap: Life is Strange #7 Features Friends… and More

Recap: Life is Strange #7 Features Friends… and More

Life is Strange #7 asks a lot of questions about who Max Caulfield is when everything is on the line. Who will she confide in? Who can she trust? How far will she go? (more…)

Recap: Life is Strange #6 Features Intimacy and Mystery

Recap: Life is Strange #6 Features Intimacy and Mystery

When I finished Life is Strange #5, I said that the table was set for an exciting story. Sure enough, Life is Strange #6 delivers in a way that’s unexpected but still feels perfectly inevitable. We find out that Max has been in Santa Monica for two years. That whole time she’s been building her life with Chloe and Rachel, and LiS #6 takes great glee in crashing those lives together.

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Recap: Life is Strange #5: Waves Introduces an Intriguing Alternate Universe

Recap: Life is Strange #5: Waves Introduces an Intriguing Alternate Universe

Life is Strange: Dust left a lot of questions when it concluded with Max’s arrival in Santa Monica. Life is Strange #5 starts to answer those questions, but we don’t pick up right where we left off. It’s not specified just how long it’s been since Max landed in Santa Monica, but time has passed nonetheless. Because of this, LiS #5 has a lot of table-setting to do. We’re in a brand new universe and a brand new timeline. This issue wastes no time showing us what’s going on with Max and Chloe’s—and Rachel’s!— lives. (more…)

Life is Strange Volume 1: Dust Explores the Consequences of the Game’s Choices

Life is Strange Volume 1: Dust Explores the Consequences of the Game’s Choices

[Contains spoilers for Life is Strange]

If Life is Strange is a game about making choices, then Life is Strange Volume 1: Dust is a graphic novel exploring the consequences of those choices. More accurately, it explores the consequences of one specific choice in one specific timeline: saving Chloe Price’s life at the cost of Arcadia Bay and, presumably, everyone you know living there. Was it fate that Max discovered her power and saved Chloe’s life, or is the superstorm an undeserved consequence of tampering with time? There’s perhaps no choice in Life is Strange more divisive—as of this writing, the PC players have chosen 48-52 in favor of Arcadia Bay—but Life is Strange Volume 1: Dust can satisfy fans regardless of their choices. (more…)

Review: The Witcher Volume 1: House of Glass is a Forgettable Sidequest

Review: The Witcher Volume 1: House of Glass is a Forgettable Sidequest

The Witcher Volume 1: House of Glass

Paul Tobin (writer), Joe Querio (artist), Carlos Badilla (colorist)
CD Projekt Red and Dark Horse Comics
September 23, 2014

I’m a pretty big fan of the monster hunter known as Geralt of Rivia, in both the original book series by Andrzej Sapkowski and the subsequent Witcher video games from CD Projekt Red, and I am eagerly looking forward to the pending Netflix series. Unfortunately, the trade paperback The Witcher Volume 1: House of Glass—a collection of issues one through five of the Dark Horse Witcher comic miniseries—doesn’t quite reach my expectations. (more…)