February 14, 2016
A copy of robo-tea:1cup! was provided in exchange for an honest review.
After a stressful year like 2017, sometimes I just need to play a game where the sole purpose is to relax and enjoy a cute story about robots going on tea dates. Thankfully, robo-tea:1cup! by jo-robo delivers on its purpose: to provide a stress-free queer visual novel experience about exactly that. (more…)
Azha Reyes spends entirely too much time playing video games, and even more time rambling about them. They’ve been known to cry about character development on occasion. They rarely shut up at @writethenoise on Twitter, if that’s your kind of thing.
AbleGamers and Train Jam 2018 are partnering to provide an exciting opportunity for three talented game developers with disabilities. Chosen applicants will get an all-expenses paid trip to the Train Jam event as well as VIP access to the Game Developers Conference (GDC) 2018 in San Francisco.
When I finished playing Fire Emblem: Path of Radiance, I began considering why I game so much. My gaming has especially picked up since I left my PhD program to write and moved across the country to where my husband is doing his graduate work. I’ve dedicated over 150 hours into Breath of the Wild. I’ve played the first 13 chapters of Path of Radiance at least four times. I’ve beaten New Super Mario Bros. U, played through most of the first Pikmin and Pokemon Sun, upgraded my house fully in Animal Crossing, played all the levels in Pokemon Snap, and seen the betrayal in Tales From The Borderlands. Among other games, of course, and not even counting all the board games and phone games I’ve been playing. (Check out my new favorite phone game if you haven’t already!) I’ve gamed more in the past few months than I have in years.
Sidequest’s former managing editor Naseem Jamnia used to do sciencey things, but they now slam their keyboard and call it art. Their debut novella, THE BRUISING OF QILWA, introduced their queernorm, Persian-inspired secondary world; their middle grade horror debut SLEEPAWAY comes out in 2025.
VR is quickly becoming the next big thing in gaming with more than 1.6 million consoles sold in 2016 and will bring in $7 billion in industry revenue by the end of 2017. This is an industry shift that allows startups to emerge with revolutionary ideas in a new kind of interactive world yet to be defined. One of these companies is Polyarc Games, born of a few professionals from various game development companies such as Bungie and Oculus Rift.
I love to play random games on Xbox One, Nintendo Switch, PS4, GameCube, iOS and PC (in that order). Favorites include Tomb Raider (newer series), Horizon Zero Dawn, Overwatch, Breath of the Wild, Assassin’s Creed, SSB Melee, SSB Brawl, Mortal Kombat, Animal Crossing, and more!
Happy Wednesday, gaming lovelies! I can’t believe it’s already October. Here’s your friendly reminder that there’s still time to sign up for this year’s Extra Life Game Day to benefit the Children’s Miracle Network Hospitals. You can be someone’s super hero by playing games for 24 hours and raising money to help kids. Double win! Now on to this week’s news.
Community builder, artist, convention organizer, gamer, geek writer Women Write About Comics and Sidequest. Product Maven at Almost a Game. Owner, Bittenby Studios.