Getting diverse games into the gaming market at large is about making a movement. When Tanya DePass sent out a tweet in October 2014 with the hashtag #INeedDiverseGames asking the industry for a higher caliber of gaming experience, she didn’t know she was starting that movement. The nonprofit began with that tweet, and by August 2016, I Need Diverse Games was a registered 501(c)3 organization. (more…)
I love to play random games on Xbox One, Nintendo Switch, PS4, GameCube, iOS and PC (in that order). Favorites include Tomb Raider (newer series), Horizon Zero Dawn, Overwatch, Breath of the Wild, Assassin’s Creed, SSB Melee, SSB Brawl, Mortal Kombat, Animal Crossing, and more!
Having spent unrepentantly large portions of my life shipping fictional characters (from Sherlock Holmes and Irene Adler to Dr. Bashir and Garak), I was intrigued to learn about Star Crossed. This tabletop roleplaying game (RPG) is written and designed by Alex Roberts, who has contributed to other tabletop RPGs such as Misspent Youth, Dialect, and Damn the Man, Save the Music!. She is also the podcast host of Backstory, as well as the Project Coordinator for Bully Pulpit Games, who have teamed up with her to publish Star Crossed.
Angie writes reviews and stories whenever she is not investigating the latest dating sim or visual novel. She is a full-time Dragon Age obsessive but also plays board games and tabletop RPGs when she can. Besides games, Angie enjoys manga, broody tattooed elves, and TV cannibals.
During Sidequest’s 24-hour Live Stream to celebrate the launch of our new website, we decided to play a game that editor-in-chief Melissa fell in love with at PAX West 2017: Monster Prom. It’s a competitive dating sim that involves wooing monsters to find your perfect prom date, and we’re hooked. Luckily for us, the game’s lead developer, Julián Quijano, decided to stop by during the stream and chat with us. With Monster Prom’s release today, we decided to share that talk with all of you—and give you more reasons to love the game.
Given that most of this interview was in an impromptu Twitch chat in November, the answers have been modified for grammar and moved around for interview flow. The content remains unchanged.
Sidequest’s former managing editor Naseem Jamnia used to do sciencey things, but they now slam their keyboard and call it art. Their debut novella, THE BRUISING OF QILWA, introduced their queernorm, Persian-inspired secondary world; their middle grade horror debut SLEEPAWAY comes out in 2025.
It’s not a secret that finding representation for marginalized communities can be difficult, and that’s as true for video games as it is for anywhere else. So, when I stumbled on Kenzie Wintermelon’s game Hardcoded through her art blog, I was immediately taken; here is a game starring a trans woman who dates trans women, told from the perspective of one. It provides a layer of authenticity to the experience that AAA games generally lack, should they bother to include such representation at all.
Rock Candy Games is a newly formed studio helmed by Becca Farrow and Anne Camlin. Their new game, Seventh Circle, a queer romance visual novel set in a magic dueling league, is on Kickstarter right now. You might know Farrow from her comics work, including some amazing covers. Camlin’s debut novel, Young Magic, was released serially online, concluding in 2016. Sidequest has gotten an inside look from the creators, and here’s the good stuff.
Annie Blitzen is Sidequest’s Resident LARP Expert, an inveterate player of tabletop roleplaying games, and a fair hand in video and board gaming. Sidequest writer since 2017.
Hidden in the peaks and canyons of the Sierra Madre Occidental mountain range, just south of New Mexico in the Mexican state of Chihuahua, hides the isolated culture of the Tarahumara. They’re a rugged, mountainous people that are known for their endurance. Legend has it that the Tarahumara can outrun a deer—all while wearing sandals made from recycled tires.
Stephani is a former computer science nerd with a predilection for shoddy paranormal romance novels, cream-cheese-based frostings, and animals ten times her size. She’s inexplicably struck with a fatal case of fumble fingers every time she touches a controller—except when challenged to a match of her secret specialty: the 1995 hit SNES puzzle game Tetris Attack.