Tia Kalla interviews her mother about her history with video games, including her surprising love for Castle Wolfenstein.
Critic, editor, and founder of I Need Diverse Games Tanya DePass spoke with us about the need for inclusion and Game Devs and Others: Tales from the Margins.
Angie Wenham sits down with designer Alex Roberts to talk about forbidden romance, educational art, and the ongoing Kickstarter for Star Crossed, a Jenga-based game about doomed relationships.
We talked with Beautiful Glitch’s Julián Quijano about Monster Prom, Those Awesome Guys, comedy, and breaking icebergs.
Nola Pfau chats with Hardcoded developer Kenzie Stargrifter about androids, cyberpunk, and the game’s layered approach to sexual expression.
Rebecca Farrow and Anne Camlin, the magical duo behind Rock Candy Games and Seventh Circle, chatted with us about art, magic, and their ongoing Kickstarter for their first visual novel.