The Splorts Report: The Founding and Future of the Blaseball Wiki

The Splorts Report: The Founding and Future of the Blaseball Wiki

In the beginnings of Blaseball, the community was fragmented. Bits of lore, worldbuilding, and statistical analysis popped up all over the internet, and while there was a small amount of reporting being done, the vast majority of people being brought into the fold came from word-of-mouth through outlets like Discord and Twitter. And as each week passed and new fans were being introduced, the game itself moved at lightning speed, with canon characters and events being lost to the sands of time. There needed to be a place where people could gather, new fans could get information, and content creators could place their art for public consumption. And thus, the Blaseball wiki was born. I sat down with Steven Carver and Kyle Shockey, two of the current wiki admins, to discuss the site and the undertaking of running a community hub. (more…)

Eat Your Games: Going Under’s Jobwich

Eat Your Games: Going Under’s Jobwich

As someone who has been working in some capacity for well over a decade, there’s little to unite the various jobs—food service, floral design, administrative—I’ve held over the years.

Except one thing: The Sandwich of Desperation. (more…)

An Inclusive Future: A Recap of Game Devs of Color Expo 2020

An Inclusive Future: A Recap of Game Devs of Color Expo 2020

Like many shows this past year, the Game Devs of Color Expo took things entirely online.

GDoCExpo was originally founded to create a much more inclusive space for marginalized creators in the games industry. GDoCExpo’s fifth year was hosted on Swapcard, a platform used to host online conferences and meetups. The convention had the format of a typical convention guidebook with information tabs on the guests, games, and their developers. (more…)

Isobel Shasha Talks Pupperazzi, A Wholesome Dog Photography Game

Isobel Shasha Talks Pupperazzi, A Wholesome Dog Photography Game

If you’re not aware of Wholesome Games, do yourself a favor and take a browse through what must truly be the most wholesome Twitter feed in the whole gaming industry. They did their most recent indie game showcase near the end of August, which saw the announcement of a couple new games from various studios and developers. Among them was Pupperazzi, an upcoming title from developer Sundae Month and publisher Kitfox Games, which puts you behind the camera—and adorable dogs in front of it! With the showcase over and the new Pupperazzi trailer released, we had a chat with game director Isobel Shasha of Sundae Month.

(more…)

Dr. Bonnie “Bo” Ruberg is Pioneering Queer Game Studies

Dr. Bonnie “Bo” Ruberg is Pioneering Queer Game Studies

When I started my MFA program in the fall of 2018, my Introduction to Graduate Studies course assigned a conference paper on a topic of our choice. I used this opportunity to dive into my latest video game obsession at the time, Undertale, and the way it portrays gender roles and nonbinary identities. Despite the dearth of peer-reviewed papers, I managed to find an article at the Journal of Transformative Works and Cultures (the people who run Archive of Our Own) that floored me, a piece by a Professor Bonnie “Bo” Ruberg examining how Undertale fans have “straight-washed” the game rather than confront its overtly queer themes. That paper was everything I needed it to be and more, opening up the field of queer games study to me.

Imagine my glee when I was asked to actually talk to the person who wrote that paper. (more…)