Chip Chat #3: Becoming the Elden Lord (of Snacks)

Chip Chat #3: Becoming the Elden Lord (of Snacks)

Welcome to Chip Chat, a column where I eat as many novelty chip* flavors as humanly possible, then justify it by reviewing the chips and pairing them with a game I think they’re particularly suited for, like a garbage sommelier who specializes in junk food instead of wine. This is, I insist, not a thinly veiled excuse to buy novelty chip flavors—but if it was, that sure would be convenient, now wouldn’t it.

*That’s crisps, for the British readers among us.

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Sneak Peek: Postgame.14 – Theseus’s Flat Ass

Sneak Peek: Postgame.14 – Theseus’s Flat Ass

Welcome back to Postgame, Sidequest’s monthly Patreon-exclusive podcast, where the editors lay down hot takes on cold games. This month marks the Postgame debuts of Maddi Butler and Zainabb Hull, as they, Zora, and Melissa talk about what they were playing in… September of 2021. We’re working though the backlog, we promise! (more…)

The Visceral Voyeurism of Horror Playthroughs and Silent Hill

The Visceral Voyeurism of Horror Playthroughs and Silent Hill

While having terrible nerve pain in my neck and back in October, I was stuck for a whole week sitting up on bedrest. This was when I picked up watching playthroughs of the Silent Hill series. It was Halloween season after all, so what better time to visit a series I had been meaning to consume since I was a teenager? The only exposure I’d had to the series was the occasional Pyramid Head and Bubble Nurse cosplayers wandering the hallways of various anime conventions, obligatory fanart, and casual mentions of the movies, most of which were received by fans with mixed reactions. I knew I had my hands full when deciding to visit the story and lore of Silent Hill, a series with eight main titles and several spinoffs, but I started with the one that was and still is the most highly praised of them all: Silent Hill 2. (more…)

Sneak Peek: Postgame.13 – She’s Crunchy

Sneak Peek: Postgame.13 – She’s Crunchy

Welcome back to Postgame, Sidequest’s monthly Patreon-exclusive podcast, where the editors lay down hot takes on cold games. This month, Naseem, Zora, and Melissa talk about the tabletop games they’ve been playing recently (or, you know, had been in August of 2021). (more…)

Realism, Catharsis, and Why Pyre Works

Realism, Catharsis, and Why Pyre Works

This piece contains spoilers for Pyre throughout.

In Pyre, Supergiant Games’ 2017 sports sim, players take the role of a faceless and nameless “Reader,” a character who is able to read both the stars and the written word. Having been convicted of some loosely defined crime, the Reader is exiled from the world above and forced to wander the wastelands. Over the course of the game, my Reader found themself committing to bigger and bigger causes: to friendship with the three weirdos who ultimately recruit them, to the sports team they form in an effort to escape exile, and, ultimately, to revolution. In 2021, this revolution felt peculiarly prescient—not because it represented reality, but because it represented what it’s easy to want reality to be. (more…)

Diary of a Hardline Shep, Part 4: Imperialism but Make It Space

Diary of a Hardline Shep, Part 4: Imperialism but Make It Space

The dawning horror that I’ve doomed a galaxy is the defining feature of my Mass Effect experience.

Last time on Diary of a Hardline Shep, I covered Shepard’s super-judicial might and how it came at the cost of politically weaker species’ self-determination. Here at the end, only humanity is safe. And it all feels remarkably familiar. (more…)