Like many shows this past year, the Game Devs of Color Expo took things entirely online.
GDoCExpo was originally founded to create a much more inclusive space for marginalized creators in the games industry. GDoCExpo’s fifth year was hosted on Swapcard, a platform used to host online conferences and meetups. The convention had the format of a typical convention guidebook with information tabs on the guests, games, and their developers. (more…)
Elvie is an animator by day and tries too hard to be everything else by nightfall. Feel free to join her in screaming about anime and animals as she puts off what she should be really doing at @lvmaeparian.
If you’re not aware of Wholesome Games, do yourself a favor and take a browse through what must truly be the most wholesome Twitter feed in the whole gaming industry. They did their most recent indie game showcase near the end of August, which saw the announcement of a couple new games from various studios and developers. Among them was Pupperazzi, an upcoming title from developer Sundae Month and publisher Kitfox Games, which puts you behind the camera—and adorable dogs in front of it! With the showcase over and the new Pupperazzi trailer released, we had a chat with game director Isobel Shasha of Sundae Month.
The lights go up: bedroom, hallway, stove, monitor, flood. The home team faces their rivals, glowering and grinning in equal turn. The sun is nowhere to be found. This is the seventh solar eclipse this week. (more…)
Zora Gilbert cares a whole lot about words, kids, and comics. Find them at @zhgilbert on twitter, and find the comics they edit at datesanthology.com.
When I started my MFA program in the fall of 2018, my Introduction to Graduate Studies course assigned a conference paper on a topic of our choice. I used this opportunity to dive into my latest video game obsession at the time, Undertale, and the way it portrays gender roles and nonbinary identities. Despite the dearth of peer-reviewed papers, I managed to find an article at the Journal of Transformative Works and Cultures (the people who run Archive of Our Own) that floored me, a piece by a Professor Bonnie “Bo” Ruberg examining how Undertale fans have “straight-washed” the game rather than confront its overtly queer themes. That paper was everything I needed it to be and more, opening up the field of queer games study to me.
Imagine my glee when I was asked to actually talk to the person who wrote that paper. (more…)
By day, Sidequest’s Managing Editor Naseem Jamnia used to do sciencey things, but they now slam their keyboard and call it art. By night, they play a lot of video games. And regardless of the time, they spend way too much of it on Twitter, @jamsternazzy.
Welcome back to Greenlight This, You Cowards, where we talk about our favorite TTRPG podcasts and how we’d love to see them adapted into other media! In previous installments, Alenka talked about why Queer Dungeoneers should be an animated fantasy show and Dames & Dragons should be a dating sim. Today I want to talk to you about one of my favorite new shows, Dungeon Wives, and why I want to see it as a cozy, cooperative exploration platformer reminiscent of Terraria. (more…)
Kaitlyn Lyons is a flailing Chicago queer fueled mostly by iced coffee. She won’t shut up about comics or her Pathfinder games and is an unrepentant fangirl of all things Elf-y. She tweets about this and more at @ArrowShootyKate.
PAX 2019 was a strange experience—amid a cascade of harassment and assault accusations, thousands of people came together to celebrate gaming. The weekend is a blur now, almost a year later, but one game sticks out prominently in my memory: Spiritfarer, a “death-positive” management game following an adorable little psychopomp, Stella, who helps spirits cross over. (more…)
Melissa Brinks is Sidequest’s editor in chief, co-creator of the Fake Geek Girls podcast, author of The Compendium of Magical Beasts, and an aspiring beekeeper. She once won an argument on the internet, and tweets at @MelissaBrinks.