Review: Pokemon Masters is a Gotcha Game

Review: Pokemon Masters is a Gotcha Game

Gacha games, games focused on acquiring collections of characters through random pulls, have become synonymous with the mobile market. Much like the toy collections from vending machines they are named for, gacha games draw in huge amounts of money for relatively low cost as people try to collect them all or look for their favorites. (more…)

Nine Ways Final Fantasy III Hates You

Nine Ways Final Fantasy III Hates You

Final Fantasy III: a game sitting in my DS case forever but for some reason, never completed. “Why not?” I wondered to myself. “It’s a Final Fantasy game, I should love those.” So I pulled it out again and decided to beat it once and for all. Quickly, I discovered why I’d put it down in the first place: this game actively wants to spite you. I have never played a game that shows such continual contempt for the person running it. (more…)

March Roundtable: Randomness in Games

March Roundtable: Randomness in Games

There’s probably not a single player of games out there who hasn’t, at some point, cursed at a die or the amorphous concept of randomness. Leaving our successes and failures up to fate can feel as if it robs us of the ability to play—if we don’t control our actions, then are we really interacting?

The question of randomness is the one we’re exploring in this month’s roundtable! Join us as we pick apart our feelings on random number generators and dice rolls. (more…)

February Roundtable: Shipping, Romance, and Boats

February Roundtable: Shipping, Romance, and Boats

It’s February! The most romantic of months, if you are invested in holidays and not a stone-cold cynic like I am. I’m kidding, I love romance and mush, especially when it’s in games and therefore not forced upon me by greeting card companies and Target’s candy aisle.

Here at Sidequest, some of us love the mushy, lovey-dovey stuff, some of us don’t, and some of us want to talk about boats. Naturally, this month’s topic of discussion is shipping, so let’s get into it!

(more…)

Kingdom Hearts’ Women Problem is Its Plot Problem

Kingdom Hearts’ Women Problem is Its Plot Problem

[Spoilers for Kingdom Hearts 1 and 2, Chain of Memories, 358/2 Days and Birth by Sleep follow.]

When I was big into fanfiction, I was never much for crossovers. Some crossovers were good, sure, giving real thought into how two different canons would merge, meld, or meet and how the characters of those worlds would interact.

Too often, though, crossovers ended up being an excuse for the author to put all their favorite characters in the same room to do nothing but chat (or possibly, defeat one of the canon’s Big Bads.) Because they rarely did more than talk, it was even harder to get a sense for the actual character or give them any sort of function in the story. (more…)