WWAC’s PAX West Awards: Smooching Our Way Through The Show Floor

This year’s PAX West was a whirlwind, as always. With three of our writers on site for most of the convention, we decided it was in everyone’s best interests to wrap our favorites up in one tidy article, spotlighting the individual achievements of each.

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Old Man’s Journey Asks Players to Balance Family and Following Their Dreams

It’s a tale as old as time: boy meets girl, boy starts a beautiful family… boy leaves them behind to go sailing for 10+ years?

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Emojiam Combines The Beauty of Emojis With The Challenge of Quick Game Design

Emojiam has a simple premise: make a game in seven days based on a design document written in emojis. Participants were free to interpret the document as they wished, skipping some sections if desired, so long as the game was in some way inspired by the document.

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Sleuthing, Seducing: Kendal Crawford’s Sorority Sister Sleuths

As a devotee of all things visual novel and a self-admitted sucker when it comes to a good mystery, one glance at the plot summary for Sorority Sister Sleuths: London Calling had me salivating over my keyboard. Quester Entertainment’s most recent mystery/romance adventure tells the story of three young women: Veronica, Anna, and Tatyana. After graduating from the University of Washington, the three sorority sisters embark on trip across Europe, where they find themselves entangled in a series of romantically-infused encounters that lead to a vacation filled with mystery, intrigue, and, if they’re lucky, summer love!
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Flipping the Narrator the Bird

I’ve always been a master of “selective hearing.” As a child I was precociously opinionated—a trait that’s transformed into adjectives like “headstrong” and “assertive” as I’ve aged—and my innate love for contradiction meant there was a cold chance in hell that I would follow directions without asking at least one question (or spitting out my fair share of backtalk). I was always a good child, but I’d never say that I was an easy child.

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