Welcome to the spookiest of months, when the dead return from the grave, ghosts howl from every empty room, and holiday releases start piling up until they crush you under the weight of all the conversations you’re missing out on.
This month, we’re discussing horror! We’ve previously chatted about scary games in a Twitter chat, but with new people always joining our staff, it’s never a bad time to revisit! (more…)
Melissa Brinks is Sidequest’s editor in chief, co-creator of the Fake Geek Girls podcast, author of The Compendium of Magical Beasts, and an aspiring beekeeper. She once won an argument on the internet, and tweets at @MelissaBrinks.
Recently, I had the opportunity to see The Oregon Trail. Not the game itself, but the play by Bekah Brunstetter. I’d never heard of the play until a friend of mine informed me that it was playing at a theater in our town. It only took reading a few sentences about the play to make me want to see it. (more…)
Video games are meant to be a challenge (usually)—that’s what makes them fun (usually). But sometimes, we come across sections of the game which push us too far. You know what I’m talking about—when you die so many times, the “Game Over” noise triggers a Pavlovian response in you for the rest of your life. Or when you can’t skip the cutscene before the battle, so you know all the dialogue to that scene by heart. (I’m looking at you, Kingdom Hearts.)
This is the second part of a two-part piece. In case you haven’t already, be sure to click here and read part one first in order to acquaint yourself with how my history interweaves with that of Goth Alice in Depression Wonderland. Otherwise, you’ll probably be really confused.
I have to admit, I’m a little embarrassed when I, a grown woman at the ripe age of 25, tell people that one of my favorite games is American McGee’s Alice. It definitely has connotations of early 2000s mall-goth culture. You know, kids who had Vampire Freaks accounts, worshiped The Nightmare Before Christmas, and wore t-shirts that said, “Normal people scare me.”