On Silent Protagonists: The Case of Persona 5’s Joker

On Silent Protagonists: The Case of Persona 5’s Joker

I should begin by saying this is not an ode to silent protagonists. If anything, I’d like to argue that for a strong narrative-driven game, a silent protagonist is actually a detriment. How does one hook a story on a main character who has no or limited personality? In this essay, I will… argue that Joker, the silent protagonist in Persona 5/Royal, had no right to be silent.

Spoilers abound for Persona 5 Royal. (more…)

January Roundtable: Looking Forward to 2022

January Roundtable: Looking Forward to 2022

Usually we try to have a clear theme here in our monthly roundtables, but you know what? New year, new us, as they say. Instead of focusing on one thing or another, we’re just looking forward. What do we see on the horizon? What are we hoping to see on the horizon? What are we settling in with in this cold and cozy month? (more…)

Review: No Longer Home Tenderly Examines Liminal Spaces

Review: No Longer Home Tenderly Examines Liminal Spaces

Sidequest was provided with a copy of No Longer Home for Mac in exchange for a fair and honest review.

No Longer Home is a game that popped into my awareness at a time of transition. I graduated from my MFA in May, I turned 30 in August, and for the next year, I’ll be writing full-time. There’s a certain amount of uncertainty in my life right now, and that sort of uncertainty, the type that appears when one’s in a liminal space, is at the center of No Longer Home.

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September Roundtable: Beginnings

September Roundtable: Beginnings

September often feels like the year is winding down, but, if you’re anything like Sidequest’s editor in chief, it’s also one of the most exciting times of the year. No, not because pumpkin spice is here. No, it’s not even because Halloween is right around the corner and it’s the perfect time to pick up “seasonal decor” that just becomes year-round decor. It’s because it’s the beginning of the school year, and nothing fills us (okay, me) with joy like new pencils and books and a bunch of learning to do.

But we already did a back to school roundtable, so we’re not talking about school. We’re talking about beginnings. What makes a good beginning? What makes a bad beginning? Let’s find out.

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Mystic Messenger Trash: Rika Behind Story, Mental Health, and Villainy

Mystic Messenger Trash: Rika Behind Story, Mental Health, and Villainy

Welcome back to Mystic Messenger Trash, a column wherein I chronicle playing Mystic Messenger for the first time. The following contains spoilers for the Rika Behind Story DLC, along with mentions of her portrayal in other routes more broadly. Content warning for mentions of sexual assault and parental abuse, and a brief discussion of suicidal ideations and depression. (more…)