August Roundtable: Alternate Endings

August Roundtable: Alternate Endings

Summer is drawing to a close. We’re all thinking about alternate realities, so the Sidequest crew got together to discuss alternate endings. For example, consider the alternate ending of August where we had managed to get this up on time! (more…)

Idle Animations: Denying the Reaper in Red Dead Redemption 2

Idle Animations: Denying the Reaper in Red Dead Redemption 2

Idle Animations is a recurring series in which I play games without playing them, exploring quiet, still moments, how games fill space and time, and what happens when you let a game play itself.

This article contains massive spoilers for Red Dead Redemption 2. (more…)

Preview: Spiritfarer is Charming, Whimsical, and Thoughtful

Preview: Spiritfarer is Charming, Whimsical, and Thoughtful

PAX 2019 was a strange experience—amid a cascade of harassment and assault accusations, thousands of people came together to celebrate gaming. The weekend is a blur now, almost a year later, but one game sticks out prominently in my memory: Spiritfarer, a “death-positive” management game following an adorable little psychopomp, Stella, who helps spirits cross over. (more…)

July Roundtable: Games Imagining Better Futures

July Roundtable: Games Imagining Better Futures

Who doesn’t want a better world? Games have the power to let us see, build, and imagine something different than we currently inhabit; in other words, how can games imagine better futures? In this month’s roundtable, the Sidequest team asks what games are doing that, what games are failing, and the pitfalls to consider. (more…)