April Roundtable: What are Game Genres, Anyway?

April Roundtable: What are Game Genres, Anyway?

This April, the only fools we found were ourselves, as we tried to understand just what the heck is going on with game genres. What is a game genre? What purpose does it serve? How do they differ from other kinds of genres? We try to untangle these questions within. (more…)

March Roundtable: Randomness in Games

March Roundtable: Randomness in Games

There’s probably not a single player of games out there who hasn’t, at some point, cursed at a die or the amorphous concept of randomness. Leaving our successes and failures up to fate can feel as if it robs us of the ability to play—if we don’t control our actions, then are we really interacting?

The question of randomness is the one we’re exploring in this month’s roundtable! Join us as we pick apart our feelings on random number generators and dice rolls. (more…)

We Are the Music Makers: What We Listen to While Gaming

We Are the Music Makers: What We Listen to While Gaming

The first time I heard No Man’s Sky referred to as a “podcast game,” I felt my entire life change. I’m a notorious multitasker, and the idea that I could both play something and catch up on one of the numerous podcasts I’m behind on at the same time was revelatory.

Now, to be fair, I’ve never actually sat down to play No Man’s Sky while listening to podcasts. But as I was thinking about this, and all the other things I do while playing games, I realized that there’s a not insignificant part of my gaming history intertwined with the music I was listening to while playing. So, as always, I asked the Sidequest crew what they thought! (more…)

December Roundtable: Coziness in Games

December Roundtable: Coziness in Games

Here in the Northern Hemisphere, we’re beginning to wind down from the holiday seasons by curling up beneath warm blankets with a mug of hot chocolate, while the Southern Hemisphere is no doubt basking in the sun on a beach. Naturally, this got us thinking about coziness and the recent conversations the gaming industry has been having about how to capture it and what it can add to a game. Our own Maddi Butler wrote a piece on coziness in the Nancy Drew series, which served as a perfect jumping-off point for this discussion.

What does it mean to be cozy? Should games strive to make us feel that way? Let’s find out! (more…)