by Emma Kostopolus | Mar 24, 2021 | News, Video Games
Hey, everybody! Before we get started, I wanted to direct you to a place where you can tangibly help stop the spread of hate in America against AAPI individuals. Targeted hate crimes against this community have severely spiked in recent months, and if you have the time and resources, I highly recommend donating to one of the listed organizations. (more…)
Emma is a PhD candidate in Rhetoric and Composition who studies how play impacts learning. Her words have also appeared in Critical Distance and Unwinnable. When not writing, she enjoys passing the controller between friends for runs of Silent Hill. She can be found @kostopolus on Twitter.
by Emma Kostopolus | Feb 24, 2021 | News, Video Games
Hey, everybody! Before we get started on our fun games news, I just wanted to direct you to this directory of ways to help people devastated by the recent winter storm. If you’re able, please consider donating to help these communities. (more…)
Emma is a PhD candidate in Rhetoric and Composition who studies how play impacts learning. Her words have also appeared in Critical Distance and Unwinnable. When not writing, she enjoys passing the controller between friends for runs of Silent Hill. She can be found @kostopolus on Twitter.
by Emma Kostopolus | Jan 27, 2021 | News, Video Games
Hey, everyone! This week was… kinda weird, on a lot of levels. Doing my research for this weekly curatorial piece felt kind of like I was cognitively ping-ponging back and forth between being shocked, disappointed, made vaguely uncomfortable, and yet unable to pull away from the big stories of the week. So, without further ado, let’s dig in. (more…)
Emma is a PhD candidate in Rhetoric and Composition who studies how play impacts learning. Her words have also appeared in Critical Distance and Unwinnable. When not writing, she enjoys passing the controller between friends for runs of Silent Hill. She can be found @kostopolus on Twitter.
by Emma Kostopolus | Jan 18, 2021 | Features, Interviews, Video Games
In the beginnings of Blaseball, the community was fragmented. Bits of lore, worldbuilding, and statistical analysis popped up all over the internet, and while there was a small amount of reporting being done, the vast majority of people being brought into the fold came from word-of-mouth through outlets like Discord and Twitter. And as each week passed and new fans were being introduced, the game itself moved at lightning speed, with canon characters and events being lost to the sands of time. There needed to be a place where people could gather, new fans could get information, and content creators could place their art for public consumption. And thus, the Blaseball wiki was born. I sat down with Steven Carver and Kyle Shockey, two of the current wiki admins, to discuss the site and the undertaking of running a community hub. (more…)
Emma is a PhD candidate in Rhetoric and Composition who studies how play impacts learning. Her words have also appeared in Critical Distance and Unwinnable. When not writing, she enjoys passing the controller between friends for runs of Silent Hill. She can be found @kostopolus on Twitter.
by Emma Kostopolus | Dec 30, 2020 | News
Hey, everybody! Emma here with this week’s hot and finger-lickin’ good gaming news. I hope you spent this very weird holiday in whatever way was best for you. I spent my birthday and Christmas painting a very satisfying Van Gogh forgery, but now I’m back and this news has stayed warm and crispy just for me. (more…)
Emma is a PhD candidate in Rhetoric and Composition who studies how play impacts learning. Her words have also appeared in Critical Distance and Unwinnable. When not writing, she enjoys passing the controller between friends for runs of Silent Hill. She can be found @kostopolus on Twitter.
Recent Comments