July Roundtable: Underwater

July Roundtable: Underwater

I would apologize that I seem to always start these by talking about the weather, but this month in my region of the Pacific Northwest is looking a lot more like March, by which I mean it’s been windy and rainy and “underwater” as a theme is feeling a lot more like scraping mud off my sandals than blissful swimming in a lake.

But hey, there’s room for all kinds of interpretations! Let’s talk about water, being underwater, and everything in the undersea (or lake, or river—you get it) domain. (more…)

June Roundtable: Collecting

June Roundtable: Collecting

Welcome to June, Sidequest readers! This month, we’re talking about collecting. As a person with more books than is probably good for me, as well as an extensive amount of movies and little trinkets, I would happily identify myself as collecting positive. I just love an item!

This is something games are all too happy to indulge me in. Analog games have new editions, new books, minis, maps, and more. Video games have a million little digital things to collect, some for actual rewards, some just for the sake of having them. How does the Sidequest crew feel about all this? Are we keeping our own dragon hoards of gaming items? Or are we tossing out everything that doesn’t spark joy? Let’s discuss! (more…)

May Roundtable: Moms

May Roundtable: Moms

Much has been said about dad games. Less has been said about mom games—for all your Witch Moms and Gamer Moms, more has rightfully been said about the lack of mothers in video games (or, alternatively, their poor characterization) than about the moms themselves. It doesn’t take a lot of speculation to see why; the gaming industry is notoriously male-dominated, and as that industry ages, their interests and lifestyles change—sons become fathers, as Stephen Totilo wrote about in 2010, and yet women are still left behind, as Mattie Brice expanded in 2013. (more…)

Baldur’s Gate 3: The Real Brain Worms Were the Friends We Made Along the Way

Baldur’s Gate 3: The Real Brain Worms Were the Friends We Made Along the Way

Like many of us over the past year, I’ve been wandering down, down, down by the river. The absolutely massive Baldur’s Gate 3 by Larian Studios has not only wormed its way into my brain, but also my heart. The core cast that make up your party, all having their own desires and fears, slowly open up to the player depending on their actions, and that’s what ultimately sold me on playing it.

The following contains major spoilers for Baldur’s Gate 3 and descriptions of violence that may be triggering for some readers. (more…)

In Final Fantasy VII: Rebirth, We’re Saving Everyone!

In Final Fantasy VII: Rebirth, We’re Saving Everyone!

In the final battle of Final Fantasy VII: Remake we defeat Sephiroth and cast aside the shadows that swirl around. We’re standing in a familiar place: the edge of Midgar. Looking out on the horizon, you’re presented with a terrifying and hopeful world. For players returning to this place from the original Final Fantasy VII, the developers have managed to revive that feeling of grandeur because now, you may be able to change this story… (more…)