Welcome back to Postgame, Sidequest’s monthly-ish podcast where the editors lay down hot takes on cold games. This month, Maddi, Melissa, Zainabb, and Zora discuss Where the Goats Are, a contemplative indie game by solo developer Memory of God, in a book club-style episode. (more…)
Hi friends, Zainabb here! I’m flaring up badly so tell me why I thought it was time for another instalment of race- and racism-related news in gaming? I’m keeping this intro short so I can finally nap and maybe play some Baldur’s Gate 3 with my dwindling spare time. Please drink some water (or similarly hydrating beverage) and take care of yourself. (more…)
In the final battle of Final Fantasy VII: Remake we defeat Sephiroth and cast aside the shadows that swirl around. We’re standing in a familiar place: the edge of Midgar. Looking out on the horizon, you’re presented with a terrifying and hopeful world. For players returning to this place from the original Final Fantasy VII, the developers have managed to revive that feeling of grandeur because now, you may be able to change this story… (more…)
Hello GYGO pals, welcome back to another roundup of all the news scraps that don’t really fit other beats! I’m currently out of state for some friends’ baby shower, so this one’ll be short and sweet. (more…)
I’ve always been terrible at introductions: How do I start a campaign, how do I get players hooked, how do I entice my friends into spending two hours learning the rules of my favorite board games, how do I start a GYGO post? The answer continues to elude me and, I suspect, it always will. I’m more of an in media res kind of gal. Likewise, I always find the start of the year awkward; it seems like all the good things, the juiciest new releases and events, always happen far later in the year. Until then, it looks like we’re stuck with D&D and Pathfinder carrot-on-a-stick-type promises of Gen Con playtest material being dangled in front of our faces. And the threat of Chick-Fil-A themed games. (more…)
Hi everyone, it’s Joan here again for a labor in games roundup for February. I had to remind myself it was only February this week with how much seems to have been crammed into January. Between Activision-Blizzard layoffs from Microsoft and the big push some companies are doing for more “artificial intelligence” in games, we’re off to a great start to 2024, clearly.
As other GYGOs have mentioned, a quick reminder to support Palestine and Palestinian people however you can during this ongoing crisis. The team over at People Make Games, one of the only large voices in the games industry openly supporting Palestine, has a great video outlining why we can’t afford to be silent. If you’re in the United States, the U.S. Campaign for Palestinian Rights has a great toolkit to help get you involved if you’re not sure where to start. (more…)
Hello and welcome to another Wednesday, fellow mobile gamers! I have rediscovered FrenchGuys’ Twenty for roughly the thirtieth time in my life and am knee-deep in swiping numbers again. I’ve been playing a lot of the “Thirty” mode lately, and the game’s frenetic pace occupies so much of my immediate energy that I don’t have time for thoughts. Ideal!
Anyway, here’s what’s been happening in mobile games since we last spoke. (more…)
It’s January, the month for new beginnings! Or, in the case of this roundtable, a month for beginnings that may or may not be old.
This month, we’re taking a look at being a novice gamer, whatever that might mean to us as individuals. Maybe we were practically birthed with a controller in our hands, or maybe we’ve never picked up a controller at all. Maybe our childhood games were thinly veiled LARPs or TTRPGs, or maybe we’ve never rolled a die in our lives. Let’s find out. (more…)
Howdy pals, it’s Zainabb here with this month’s cosy gaming news, ideal for the sudden cold weather we’re having in the UK. I hope your new year has started with plenty of cosiness, whatever that looks like for you. All I want to do is collapse into about 400 cushions and play games on my Steam Deck while watching horror films—so that’s what I’m going to do this weekend! (more…)
My first impression of Pie Trap Studios’ upcoming game Forage Friends was not “Wow, what a cute mobile game!” It was, in fact, “Holy shit, look at those cute baskets!” (more…)