Welcome back to Postgame, Sidequest’s monthly-ish podcast where the editors lay down hot takes on cold games. This month, Maddi, Melissa, and Zora discuss character creation in tabletop RPGs—how we do it, why we do it, and why sometimes a little haterade is good for you.

Topics and Timestamps:

  • Nothing specific! We just love to yap.

Pieces (or things) we mentioned:

Other things you might like:

Theme music is Beat Thee by Alexander Nakarada, used under Creative Commons 0.

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Excerpt:

 

Zora Gilbert: Anyway, my friend’s character was a vampire named Drazah, and the reason he was named Drazah is because it’s “hazard” backwards.

Melissa Brinks: I love it. Alucard vibes.

Zora: Truly, I didn’t know about—none of us knew about Alucard. We came to that completely independently.

Maddi Butler: Every generation will be naming vampires backwards.

Melissa: Yes.

Zora: I still think Drazah’s a really good name for a vampire, though.

Melissa: It is!

Maddi: That is a good name for a vampire.

Zora: It just sounds really good.

Maddi: I would take that vampire seriously.

Melissa: Yeah.

Zora: Right?

Melissa: It is true human nature that a vampire name must be another word backwards.

Zora: Yes.

Melissa: That’s innate to human nature.

Zora: Because vampires are humans backwards. [GHOST NOISES]

Melissa: Whoa!

Zora: Anyway.

Maddi: Yeah, we’re coming to the big conclusions on this podcast.