RECENT
Grow Up: Life is Strange Misses the YA Game Mark
Melissa Brinks examines Life is Strange’s melodrama, slang, and coming of age narrative and how these features make it a prime candidate for YA game status – but the game’s ambitions outweigh its execution.
GYGO Labor: Video Game Executives Want to Sell You AI, by Any Means Necessary
This month, we’ve got a “special” spotlight on how video game company executives are pushing generative AI by any means necessary.
GYGO Mobile: Fortnite’s Vehicle Combat Under Pay-to-Win Scrutiny
In this month’s mobile gaming news: Fortnite under fire for cheating cars, Tim Sweeney is corny, mobile game releases, and more.
OPINION
Grow Up: Life is Strange Misses the YA Game Mark
Melissa Brinks examines Life is Strange’s melodrama, slang, and coming of age narrative and how these features make it a prime candidate for YA game status – but the game’s ambitions outweigh its execution.
The Definitive Game Foods Menu, Part One
The Sidequest crew nominates a few entries for greatest video game foods to form a selection for the greatest video game tasting menu.
In Final Fantasy VII: Rebirth, We’re Saving Everyone!
Cress considers the themes of life and death in Final Fantasy VII and FFVII: Remake, and aims to save Aerith and the rest for Final Fantasy VII: Rebirth.
INTERVIEWS
Building Healthy Habits in Forage Friends with Pie Trap Studios’ Priscilla Firstenberg
Priscilla Firstenberg of Pie Trap Studios shares the philosophy behind Forage Friends, an upcoming mobile game using cozy mechanics to help build positive habits.
Interview: Sarah Carapace and Emily Allen Talk Disaster Lesbians in Dungeon Bitches
Creators Emily Allen and Sarah Carapace talk with Paige Lyman about their queer TTRPG Dungeon Bitches, which features disaster lesbians banding together.
Interview: Discovering “The Secret of the Mermaid,” a New Keepsake Game
The Secret of the Mermaid is a brand new keepsake game currently crowdfunding on Kickstarter that aims to involve the player in a research project about mermaids via a series of beautiful and immersive postcards and ephemera. The game creators, American Kevin Dann and German Margit Schäfer, take immersion very seriously, fully taking on the roles of researcher Dr. Dann and ritualist Clarissa, who will guide the player through the game. We had a chance to chat with both of them about their vision for The Secret of the Mermaid.
NEWS
GYGO Cosy Games: So Many Cosy Game Announcements
Zainabb Hull shares all the upcoming cosy games they’re excited about, including The Crush House and Hello Kitty Island Adventure, plus The Sims 4 news and more.
GYGO Nintendo: Nintendo Direct Is a Hit, Mostly
In this month’s Nintendo news: new announcements from June’s Nintendo Direct, some Zelda skepticism, and Nintendo’s latest crackdown on fan-made content.
GYGO Labor: Video Game Executives Want to Sell You AI, by Any Means Necessary
This month, we’ve got a “special” spotlight on how video game company executives are pushing generative AI by any means necessary.
RECENT
Grow Up: Life is Strange Misses the YA Game Mark
Melissa Brinks examines Life is Strange’s melodrama, slang, and coming of age narrative and how these features make it a prime candidate for YA game status – but the game’s ambitions outweigh its execution.
GYGO Labor: Video Game Executives Want to Sell You AI, by Any Means Necessary
This month, we’ve got a “special” spotlight on how video game company executives are pushing generative AI by any means necessary.
GYGO Mobile: Fortnite’s Vehicle Combat Under Pay-to-Win Scrutiny
In this month’s mobile gaming news: Fortnite under fire for cheating cars, Tim Sweeney is corny, mobile game releases, and more.
OPINION
Grow Up: Life is Strange Misses the YA Game Mark
Melissa Brinks examines Life is Strange’s melodrama, slang, and coming of age narrative and how these features make it a prime candidate for YA game status – but the game’s ambitions outweigh its execution.
The Definitive Game Foods Menu, Part One
The Sidequest crew nominates a few entries for greatest video game foods to form a selection for the greatest video game tasting menu.
In Final Fantasy VII: Rebirth, We’re Saving Everyone!
Cress considers the themes of life and death in Final Fantasy VII and FFVII: Remake, and aims to save Aerith and the rest for Final Fantasy VII: Rebirth.
INTERVIEWS
Building Healthy Habits in Forage Friends with Pie Trap Studios’ Priscilla Firstenberg
Priscilla Firstenberg of Pie Trap Studios shares the philosophy behind Forage Friends, an upcoming mobile game using cozy mechanics to help build positive habits.
Interview: Sarah Carapace and Emily Allen Talk Disaster Lesbians in Dungeon Bitches
Creators Emily Allen and Sarah Carapace talk with Paige Lyman about their queer TTRPG Dungeon Bitches, which features disaster lesbians banding together.
Interview: Discovering “The Secret of the Mermaid,” a New Keepsake Game
The Secret of the Mermaid is a brand new keepsake game currently crowdfunding on Kickstarter that aims to involve the player in a research project about mermaids via a series of beautiful and immersive postcards and ephemera. The game creators, American Kevin Dann and German Margit Schäfer, take immersion very seriously, fully taking on the roles of researcher Dr. Dann and ritualist Clarissa, who will guide the player through the game. We had a chance to chat with both of them about their vision for The Secret of the Mermaid.
NEWS
GYGO Cosy Games: So Many Cosy Game Announcements
Zainabb Hull shares all the upcoming cosy games they’re excited about, including The Crush House and Hello Kitty Island Adventure, plus The Sims 4 news and more.
GYGO Nintendo: Nintendo Direct Is a Hit, Mostly
In this month’s Nintendo news: new announcements from June’s Nintendo Direct, some Zelda skepticism, and Nintendo’s latest crackdown on fan-made content.
GYGO Labor: Video Game Executives Want to Sell You AI, by Any Means Necessary
This month, we’ve got a “special” spotlight on how video game company executives are pushing generative AI by any means necessary.

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