RECENT

How Legend of Zelda: The Wind Waker Navigated Fan Expectations
Today, The Wind Waker is widely regarded as a classic that helped to establish the potential of open-world environments. Twenty years ago, however, the game’s reception was far less positive. Why were fans so upset about The Wind Waker, and what has changed since then?

April Roundtable: Earth Day
April is the month of Earth Day, so the Sidequest crew discusses the Earth, ecology, and associated themes.

GYGO: New Releases and Nintendo’s Anti-Piracy Ruthlessness
In this week’s gaming news: Nintendo and Wizards of the Coast lash out, mergers and acquisitions, and trailers and delays.
OPINION

Pokémon Stadium Without Transfers Is Worthless
Joan Zahra Dark examines the unique experience of Pokémon Stadium on the N64 and the failures of its recent re-release on the Nintendo Switch.

Mystic Messenger Trash: Behaving Badly in V’s Route
In the latest entry in Mystic Messenger Trash, Naseem Jamnia examines V’s route and all that went wrong: mainly, V’s unearned redemption.

Coffee Talk Brews Up Coziness with a Splash of Discomfort
Madison Butler examines how the coziness of Toge Productions’ Coffee Talk never quite finds balance with its heavy-handed social commentary.
INTERVIEWS

Interview: Discovering “The Secret of the Mermaid,” a New Keepsake Game
The Secret of the Mermaid is a brand new keepsake game currently crowdfunding on Kickstarter that aims to involve the player in a research project about mermaids via a series of beautiful and immersive postcards and ephemera. The game creators, American Kevin Dann and German Margit Schäfer, take immersion very seriously, fully taking on the roles of researcher Dr. Dann and ritualist Clarissa, who will guide the player through the game. We had a chance to chat with both of them about their vision for The Secret of the Mermaid.

Visual Novels and Other Visions: An Interview With Hanako Games
Georgina Bensley of Hanako Games discusses how the changing games scene offers both challenges and opportunities for indie developers.

Interview: Jeeyon Shim and Shing Yin Khor on Connected Path and Keepsake Games
Jeeyon Shim and Shing Yin Khor, creators of Field Guide to Memory, share the inspirations behind connected path and keepsake games.
NEWS

GYGO: Riot Settles and Overwatch 2 Pivots
In this week’s gaming news: Blizzard scraps the plan for an Overwatch 2 PvE mode, Riot’s CEO steps down after accusations of sexual harassment, and more.
GYGO: Fuck Capitalism, Go Home
In this week’s gaming news: a sad and angry farewell to Waypoint, lawsuits and pay gaps, and, thankfully, Turgle.

GYGO: New Releases and Nintendo’s Anti-Piracy Ruthlessness
In this week’s gaming news: Nintendo and Wizards of the Coast lash out, mergers and acquisitions, and trailers and delays.
RECENT

How Legend of Zelda: The Wind Waker Navigated Fan Expectations
Today, The Wind Waker is widely regarded as a classic that helped to establish the potential of open-world environments. Twenty years ago, however, the game’s reception was far less positive. Why were fans so upset about The Wind Waker, and what has changed since then?

April Roundtable: Earth Day
April is the month of Earth Day, so the Sidequest crew discusses the Earth, ecology, and associated themes.

GYGO: New Releases and Nintendo’s Anti-Piracy Ruthlessness
In this week’s gaming news: Nintendo and Wizards of the Coast lash out, mergers and acquisitions, and trailers and delays.
OPINION

Pokémon Stadium Without Transfers Is Worthless
Joan Zahra Dark examines the unique experience of Pokémon Stadium on the N64 and the failures of its recent re-release on the Nintendo Switch.

Mystic Messenger Trash: Behaving Badly in V’s Route
In the latest entry in Mystic Messenger Trash, Naseem Jamnia examines V’s route and all that went wrong: mainly, V’s unearned redemption.

Coffee Talk Brews Up Coziness with a Splash of Discomfort
Madison Butler examines how the coziness of Toge Productions’ Coffee Talk never quite finds balance with its heavy-handed social commentary.
INTERVIEWS

Interview: Discovering “The Secret of the Mermaid,” a New Keepsake Game
The Secret of the Mermaid is a brand new keepsake game currently crowdfunding on Kickstarter that aims to involve the player in a research project about mermaids via a series of beautiful and immersive postcards and ephemera. The game creators, American Kevin Dann and German Margit Schäfer, take immersion very seriously, fully taking on the roles of researcher Dr. Dann and ritualist Clarissa, who will guide the player through the game. We had a chance to chat with both of them about their vision for The Secret of the Mermaid.

Visual Novels and Other Visions: An Interview With Hanako Games
Georgina Bensley of Hanako Games discusses how the changing games scene offers both challenges and opportunities for indie developers.

Interview: Jeeyon Shim and Shing Yin Khor on Connected Path and Keepsake Games
Jeeyon Shim and Shing Yin Khor, creators of Field Guide to Memory, share the inspirations behind connected path and keepsake games.
NEWS

GYGO: Riot Settles and Overwatch 2 Pivots
In this week’s gaming news: Blizzard scraps the plan for an Overwatch 2 PvE mode, Riot’s CEO steps down after accusations of sexual harassment, and more.
GYGO: Fuck Capitalism, Go Home
In this week’s gaming news: a sad and angry farewell to Waypoint, lawsuits and pay gaps, and, thankfully, Turgle.

GYGO: New Releases and Nintendo’s Anti-Piracy Ruthlessness
In this week’s gaming news: Nintendo and Wizards of the Coast lash out, mergers and acquisitions, and trailers and delays.
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