Evergrace, A Forgotten FromSoft Classic

The PS2 game Evergrace is a treasure trove of worldbuilding and gameplay mechanics that would come to define FromSoft’s signature style.

REVIEW: Mask of the Rose Provides Character-First, Monster-Dating Fun

Melissa Brinks discusses how Mask of the Rose, Failbetter’s newest entry in the world of Fallen London, expands the world by putting character first.

Postgame.18: I Don’t Want Wholesome, I Want Murder

In this month’s Postgame, Maddi, Melissa, Naseem, and Zora discuss the games they’ve been playing, including Darkest Dungeon, Space Warlord Organ Trading Simulator, and more.

30XX Is a Great Start to a Mega Man X Successor

In their review, Joan Zahra Dark outlines what works about 30XX, and what doesn’t feel quite finished about this Mega Man-inspired roguelike.

REVIEW: Outshine Is a Thrilling Introduction to the Typing Game Genre

Michelle Caldeira reviews Outshine, which blends a frenetic pace with multiple difficulty levels for a thrilling typing game experience.

REVIEW: Mask of the Rose Provides Character-First, Monster-Dating Fun

Melissa Brinks discusses how Mask of the Rose, Failbetter’s newest entry in the world of Fallen London, expands the world by putting character first.

30XX Is a Great Start to a Mega Man X Successor

In their review, Joan Zahra Dark outlines what works about 30XX, and what doesn’t feel quite finished about this Mega Man-inspired roguelike.

REVIEW: Outshine Is a Thrilling Introduction to the Typing Game Genre

Michelle Caldeira reviews Outshine, which blends a frenetic pace with multiple difficulty levels for a thrilling typing game experience.

Review: Soul Void Dives Deep into Retro Body Horror

Soul Void is a nonviolent dark fantasy Game Boy adventure with a wealth of fantastic monster designs and a lot of heart (and teeth).

Review: The Librarian’s Apprentice Celebrates the Magic of Libraries

Alenka Figa reviews The Librarian’s Apprentice, a solo journaling game that explores the magical, imaginative potential of libraries.

Level Up Your Poetry, Part 4: Games, Prose Poems, and Liminality

In this entry into her “Level Up Your Poetry” series, Katherine Quevedo examines prose poetry as a unique and evocative way to explore games.

Monster Hunter Rise’s Character Creator Gives Me Gender Euphoria

Harry Schofield explores the delight they found in Monster Hunter Rise’s granular, assumption-free character creator.

Autistic Representation in Video Games

Angharad Redden explores autistic representation in video games and how her own diagnosis changed her relationship with games.

The Dreamcast and Hypersensitivity: A Neurodivergent Christmas

Michelle Caldeira reminisces about cacophonous and cramped childhood Christmases, and the Dreamcast that changed everything.

Dark Souls and Trans Closets: Self Discovery Through Failure

Evelyn Grey explores the meta-narrative of Dark Souls, and why the game seems to resonate so much with transfeminine gamers.

RECENT

OPINION

Why I Hate Crisis Core: Part I

Why I Hate Crisis Core: Part I

A deep dive into FFVII: Crisis Core and the story of Zack Fair, the tragic hero who saved Final Fantasy VII protagonist Cloud Strife.

INTERVIEWS

Interview: Discovering “The Secret of the Mermaid,” a New Keepsake Game

Interview: Discovering “The Secret of the Mermaid,” a New Keepsake Game

The Secret of the Mermaid is a brand new keepsake game currently crowdfunding on Kickstarter that aims to involve the player in a research project about mermaids via a series of beautiful and immersive postcards and ephemera. The game creators, American Kevin Dann and German Margit Schäfer, take immersion very seriously, fully taking on the roles of researcher Dr. Dann and ritualist Clarissa, who will guide the player through the game. We had a chance to chat with both of them about their vision for The Secret of the Mermaid.

NEWS

RECENT

OPINION

INTERVIEWS

Interview: Discovering “The Secret of the Mermaid,” a New Keepsake Game

Interview: Discovering “The Secret of the Mermaid,” a New Keepsake Game

The Secret of the Mermaid is a brand new keepsake game currently crowdfunding on Kickstarter that aims to involve the player in a research project about mermaids via a series of beautiful and immersive postcards and ephemera. The game creators, American Kevin Dann and German Margit Schäfer, take immersion very seriously, fully taking on the roles of researcher Dr. Dann and ritualist Clarissa, who will guide the player through the game. We had a chance to chat with both of them about their vision for The Secret of the Mermaid.

NEWS