The Sidequest crew sits down to discuss coziness in games, and how warm and soothing mechanics—even unintended ones—improve the gaming experience.
The Sidequest crew discuss the joys of gamifying games, including whether we like achievement hunting or setting our own challenges and constraints.
The Sidequest crew shares their thoughts on horror games and spooky games, and how they’re willing to distinguish between the two.
Melissa, Zainabb, and Heather chat about indie games in light of July’s premier Love Indies Week, discussing the positives and negatives of the field.
That Ōkami has gone so long without critiques of the misogynistic ways it treats its female characters speaks to Western gaming’s skewed views of Japan.