We call ourselves Sidequest because we’re not aiming to be the main story; we embrace the strange, the unconventional, the texture and flavor that make the world rich and lively. We like the side-stories, the supplemental material and codex entries that enrich our understanding of the fictional spaces we inhabit. We want to look at games sideways, upside-down, and in slow motion, shining a light on the things others might miss.
What you’ll find here is critical deconstructions, personal essays, poetry, comics, and anything else you can imagine on the subject of games. We want to publish verse about the hundredth time you died in Bloodborne, essays on what you learned from your D&D character, or listicles on all your favorite video game mustaches. We want deep-dives, different ways of seeing and playing, and games writing that isn’t always about what the most popular game of the moment is.
Games, to us, are personal. We want to talk about them as individuals and as a community—sometimes on a highbrow level, sometimes on a lowbrow one. Our coverage is as unique and varied as our contributors, and we celebrate the diversity of opinion and individual perspectives people from all walks of life bring to games.
We hope you like what you find here.